forked from TF2Stadium/Helen
-
Notifications
You must be signed in to change notification settings - Fork 0
/
modelhelpers.go
48 lines (40 loc) · 1.06 KB
/
modelhelpers.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
// Copyright (C) 2015 TF2Stadium
// Use of this source code is governed by the GPLv3
// that can be found in the COPYING file.
package testhelpers
import (
"crypto/rand"
"encoding/base64"
"github.com/TF2Stadium/Helen/helpers"
"github.com/TF2Stadium/Helen/models/gameserver"
"github.com/TF2Stadium/Helen/models/lobby"
"github.com/TF2Stadium/Helen/models/lobby/format"
"github.com/TF2Stadium/Helen/models/player"
)
func CreatePlayer() *player.Player {
bytes := make([]byte, 10)
rand.Read(bytes)
steamID := base64.URLEncoding.EncodeToString(bytes)
player, _ := player.NewPlayer(steamID)
player.MumbleUsername = steamID
player.Save()
return player
}
func CreatePlayerMod() *player.Player {
p := CreatePlayer()
p.Role = helpers.RoleMod
p.Save()
return p
}
func CreatePlayerAdmin() *player.Player {
p := CreatePlayer()
p.Role = helpers.RoleAdmin
p.Save()
return p
}
func CreateLobby() *lobby.Lobby {
lobby := lobby.NewLobby("cp_badlands", format.Sixes, "etf2l", gameserver.ServerRecord{}, "0", false, "")
lobby.Save()
lobby.CreateLock()
return lobby
}