-
-
Notifications
You must be signed in to change notification settings - Fork 9
/
Memoize.cs
430 lines (360 loc) · 9.64 KB
/
Memoize.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
using System.Collections;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.ExceptionServices;
namespace SuperLinq;
public static partial class SuperEnumerable
{
/// <summary>
/// Creates a sequence that lazily caches the source as it is iterated for the first time, reusing the cache
/// thereafter for future re-iterations. By default, all sequences are cached, whether they are instantiated or
/// lazy.
/// </summary>
/// <typeparam name="TSource">
/// Type of elements in <paramref name="source"/>.
/// </typeparam>
/// <param name="source">
/// The source sequence.
/// </param>
/// <param name="forceCache">
/// Force caching of <see cref="ICollection{T}"/>s.
/// </param>
/// <returns>
/// Returns a sequence that corresponds to a cached version of the input sequence.
/// </returns>
/// <exception cref="ArgumentNullException">
/// <paramref name="source"/> is <see langword="null"/>.
/// </exception>
/// <remarks>
/// <para>
/// The returned <see cref="IEnumerable{T}"/> will cache items from <paramref name="source"/> in a thread-safe
/// manner. The sequence supplied in <paramref name="source"/> is not expected to be thread-safe but it is
/// required to be thread-agnostic. The iterator returned by <see cref="IEnumerable{T}.GetEnumerator"/> is not
/// thread-safe, and access should be limited to a single thread/task or controlled via external locks.
/// </para>
/// <para>
/// By default, <see cref="Memoize"/> will choose the safe option and cache all <see cref="IEnumerable{T}"/>s.
/// <see cref="ICollection{T}"/> will use an optimized form using <see cref="ICollection{T}.CopyTo(T[], int)"/>,
/// while other <see cref="IEnumerable{T}"/>s will cache iteratively as each element is requested.
/// </para>
/// <para>
/// However, if <paramref name="forceCache"/> is set to <see langword="false"/>, then data in an <see
/// cref="ICollection{T}"/> will be returned directly and not cached. In most cases, this is safe, but if the
/// collection is modified in between uses, then different data may be returned for each iteration.
/// </para>
/// </remarks>
public static IBuffer<TSource> Memoize<TSource>(this IEnumerable<TSource> source, bool forceCache = true)
{
ArgumentNullException.ThrowIfNull(source);
return (source, forceCache) switch
{
(ICollection<TSource> coll, true) => new CollectionMemoizedBuffer<TSource>(coll),
(ICollection<TSource> coll, false) => new CollectionProxyBuffer<TSource>(coll),
_ => new EnumerableMemoizedBuffer<TSource>(source),
};
}
private sealed class EnumerableMemoizedBuffer<T>(
IEnumerable<T> source
) : IBuffer<T>
{
private readonly object _lock = new();
private IEnumerable<T>? _source = source;
private IEnumerator<T>? _enumerator;
private List<T> _buffer = [];
private bool _initialized;
private ExceptionDispatchInfo? _exception;
private int? _exceptionIndex;
private bool _disposed;
public int Count => _buffer.Count;
public void Reset()
{
lock (_lock)
{
if (_disposed)
ThrowHelper.ThrowObjectDisposedException<IBuffer<T>>();
_buffer = [];
_initialized = false;
_enumerator?.Dispose();
_enumerator = null;
_exceptionIndex = null;
_exception = null;
}
}
public IEnumerator<T> GetEnumerator()
{
InitializeEnumerator();
return GetEnumeratorImpl();
}
private void InitializeEnumerator()
{
lock (_lock)
{
if (_disposed)
ThrowHelper.ThrowObjectDisposedException<IBuffer<T>>();
Assert.NotNull(_source);
if (_exceptionIndex == -1)
{
ArgumentNullException.ThrowIfNull(_exception);
_exception.Throw();
}
if (_initialized)
return;
#if NET6_0_OR_GREATER
if (_source.TryGetCollectionCount() is int n)
_buffer.EnsureCapacity(n);
#endif
try
{
_enumerator = _source.GetEnumerator();
_initialized = true;
}
catch (Exception ex)
{
_exception = ExceptionDispatchInfo.Capture(ex);
_exceptionIndex = -1;
throw;
}
}
}
private IEnumerator<T> GetEnumeratorImpl()
{
var buffer = _buffer;
var index = 0;
while (true)
{
T? element;
lock (_lock)
{
if (_disposed)
ThrowHelper.ThrowObjectDisposedException<IBuffer<T>>();
if (!_initialized
|| buffer != _buffer)
{
ThrowHelper.ThrowInvalidOperationException("Buffer reset during iteration.");
}
if (index >= _buffer.Count)
{
if (index == _exceptionIndex)
{
Assert.NotNull(_exception);
_exception.Throw();
}
if (_enumerator is null)
break;
var moved = false;
try
{
moved = _enumerator.MoveNext();
}
catch (Exception ex)
{
_exception = ExceptionDispatchInfo.Capture(ex);
_exceptionIndex = index;
_enumerator.Dispose();
_enumerator = null;
throw;
}
if (!moved)
{
_enumerator.Dispose();
_enumerator = null;
break;
}
_buffer.Add(_enumerator.Current);
Assert.True(index < _buffer.Count);
}
element = _buffer[index];
}
yield return element;
index++;
}
}
[ExcludeFromCodeCoverage]
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public void Dispose()
{
lock (_lock)
{
_disposed = true;
_buffer.Clear();
_enumerator?.Dispose();
_enumerator = null;
_source = null;
}
}
}
private sealed class CollectionMemoizedBuffer<T>(
ICollection<T> source
) : IBuffer<T>
{
private enum State
{
Uninitialized,
Initializing,
Initialized,
Disposed,
Error,
}
private sealed record CmbHelper(State State, T[]? Buffer = null, ExceptionDispatchInfo? Exception = null);
private ICollection<T>? _source = source;
private volatile CmbHelper _state = new(State.Uninitialized, Buffer: null);
public int Count
{
get
{
var h = _state;
return h.State != State.Initialized
? 0
: h.Buffer!.Length;
}
}
public void Reset()
{
while (true)
{
var h = _state;
switch (h.State)
{
case State.Uninitialized:
return;
case State.Initializing:
break;
case State.Initialized:
case State.Error:
{
var res = Interlocked.CompareExchange(ref _state, new(State.Uninitialized), h);
if (res != h)
continue;
return;
}
case State.Disposed:
{
ThrowHelper.ThrowObjectDisposedException<IBuffer<T>>();
break;
}
default:
{
ThrowHelper.ThrowUnreachableException();
return;
}
}
}
}
public IEnumerator<T> GetEnumerator()
{
var buffer = InitializeBuffer();
return GetEnumeratorImpl(buffer);
}
[SuppressMessage("Style", "IDE0305:Simplify collection initialization")]
private T[] InitializeBuffer()
{
var source = _source;
while (true)
{
var h = _state;
switch (h.State)
{
case State.Uninitialized:
{
var tmp = new CmbHelper(State.Initializing);
// are we first?
var res = Interlocked.CompareExchange(ref _state, tmp, h);
if (res != h)
continue;
h = tmp;
// we should be only ones inside here
Assert.NotNull(source);
T[]? array;
try
{
// try to get the array
array = source.ToArray();
}
catch (Exception ex)
{
var edi = ExceptionDispatchInfo.Capture(ex);
// if it doesn't get set, then we're disposed, so don't worry about it
_ = Interlocked.CompareExchange(ref _state, new(State.Error, Exception: edi), h);
throw;
}
// we've got an array, set it
res = Interlocked.CompareExchange(ref _state, new(State.Initialized, Buffer: array), tmp);
// only way this could happen is dispose, so loop again to trigger dispose handling
if (res != tmp)
continue;
// we've got the array, hand it out.
return array;
}
case State.Initializing:
continue;
case State.Initialized:
{
Assert.NotNull(h.Buffer);
return h.Buffer;
}
case State.Disposed:
{
ThrowHelper.ThrowObjectDisposedException<IBuffer<T>>();
break;
}
case State.Error:
{
h.Exception!.Throw();
break;
}
default:
{
ThrowHelper.ThrowUnreachableException();
return default!;
}
}
}
}
private IEnumerator<T> GetEnumeratorImpl(T[] buffer)
{
foreach (var i in buffer)
{
if (_state.State == State.Disposed)
ThrowHelper.ThrowObjectDisposedException<IBuffer<T>>();
if (_state.State != State.Initialized
|| _state.Buffer != buffer)
{
ThrowHelper.ThrowInvalidOperationException("Buffer reset during iteration.");
}
yield return i;
}
}
[ExcludeFromCodeCoverage]
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public void Dispose()
{
// don't care what current state is, force everyone out
_ = Interlocked.Exchange(ref _state, new(State.Disposed));
_source = null;
}
}
private sealed class CollectionProxyBuffer<T>(
ICollection<T> source
) : IBuffer<T>
{
private ICollection<T>? _source = source;
private ICollection<T> Source
{
get
{
if (_source is null)
ThrowHelper.ThrowObjectDisposedException<IBuffer<T>>();
return _source;
}
}
public void Reset()
{
if (_source is null)
ThrowHelper.ThrowObjectDisposedException<IBuffer<T>>();
}
public int Count => Source.Count;
public IEnumerator<T> GetEnumerator() => Source.GetEnumerator();
[ExcludeFromCodeCoverage]
IEnumerator IEnumerable.GetEnumerator() => Source.GetEnumerator();
public void Dispose() => _source = null;
}
}