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Is there an easy way to implement an efficient parallel sparse triangular
matrix backsubstitution step using cusp/thrust in the library? This would
enable the utilization of more elaborate preconditioners like SSOR or
custom incomplete Cholesky / LU to be easily integrated into the krylov pcg
solver.
Original issue reported on code.google.com by janick.m...@gmail.com on 19 Feb 2010 at 3:47
The text was updated successfully, but these errors were encountered:
Not to my knowledge. In general, I don't know of any to implement
backsubstitution
efficiently with 1000s of threads on a GPU.
However, if find any references that explain how it can be done, I'd be happy
to look
at them.
There is version of the triangular solve method by Li and Saad in one of the
clones. In my opinion it isn't very robust without additional functionality to
perform reordering to reduce the number of sequential stages.
Original comment by sdalton1@gmail.com on 28 Feb 2012 at 2:13
Original issue reported on code.google.com by
janick.m...@gmail.com
on 19 Feb 2010 at 3:47The text was updated successfully, but these errors were encountered: