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directly manipulating the LED array with pointers may be a bad idea, even though we do have our dummy led for parameter faults.
When using a setPixel() and getPixel() function, this may be more general so future compability is assured.
on the Other hand, keep the choords() function for advanced stuff like calling CRGB::methods, and just have a getPixel/setPixel function that acts as a wrapper around choords()
The text was updated successfully, but these errors were encountered:
directly manipulating the LED array with pointers may be a bad idea, even though we do have our dummy led for parameter faults.
When using a setPixel() and getPixel() function, this may be more general so future compability is assured.
on the Other hand, keep the choords() function for advanced stuff like calling CRGB::methods, and just have a getPixel/setPixel function that acts as a wrapper around choords()
The text was updated successfully, but these errors were encountered: