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If you call the setCurrentTime function while the player is paused, a seeking event is fired (due to the change in 22759e1), but a seeked event is not fired until play resumes. This means that the User Interface of VideoJS (progress bar, current time display) doesn't update, even though the frame of video that is displayed changes.
If you call the
setCurrentTime
function while the player is paused, aseeking
event is fired (due to the change in 22759e1), but aseeked
event is not fired until play resumes. This means that the User Interface of VideoJS (progress bar, current time display) doesn't update, even though the frame of video that is displayed changes.This is related to, but distinct from, #228.
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