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LibVLCSharp.Uno.Sample.UWP.csproj
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LibVLCSharp.Uno.Sample.UWP.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<ItemGroup>
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform">
<!--
If, in the same solution, you are referencing a project that uses https://github.com/onovotny/MSBuildSdkExtras,
you need to make sure that the version provided here matches https://github.com/onovotny/MSBuildSdkExtras/blob/master/Source/MSBuild.Sdk.Extras/DefaultItems/ImplicitPackages.targets#L11.
This is not an issue when libraries are referenced through nuget packages. See https://github.com/nventive/Uno/issues/446 for more details.
-->
<Version>6.2.11</Version>
</PackageReference>
<PackageReference Include="VideoLAN.LibVLC.UWP">
<Version>3.3.2</Version>
</PackageReference>
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<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{328E54F9-528F-4B00-A44C-AAD35376D808}</ProjectGuid>
<OutputType>AppContainerExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LibVLCSharp.Uno.Sample</RootNamespace>
<AssemblyName>LibVLCSharp.Uno.Sample</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
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<PackageCertificateKeyFile>LibVLCSharp.Uno.Sample.Uwp_TemporaryKey.pfx</PackageCertificateKeyFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
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<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
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<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
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<DebugType>pdbonly</DebugType>
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<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .Net Framework and Windows SDK are automatically included -->
<ProjectReference Include="..\..\..\src\LibVLCSharp\LibVLCSharp.csproj">
<Project>{d1c3b7c4-713b-46b2-b33a-e9298c819921}</Project>
<Name>LibVLCSharp</Name>
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</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
<None Include="LibVLCSharp.Uno.Sample.UWP_TemporaryKey.pfx" />
</ItemGroup>
<ItemGroup>
<Content Include="Properties\Default.rd.xml" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\src\LibVLCSharp.Uno\LibVLCSharp.Uno.csproj">
<Project>{82ab6f00-b0cc-4b88-8d09-cd95789e6c38}</Project>
<Name>LibVLCSharp.Uno</Name>
</ProjectReference>
</ItemGroup>
<Import Project="..\LibVLCSharp.Uno.Sample.Shared\LibVLCSharp.Uno.Sample.Shared.projitems" Label="Shared" Condition="Exists('..\LibVLCSharp.Uno.Sample.Shared\LibVLCSharp.Uno.Sample.Shared.projitems')" />
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '14.0' ">
<VisualStudioVersion>14.0</VisualStudioVersion>
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>