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fix: Removed NetworkServer.Listen because HostSetup does that
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Chris Langsenkamp committed Apr 22, 2020
1 parent 984945e commit cf6823a
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions Assets/Mirror/Tests/Runtime/NetworkServerTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -11,8 +11,6 @@ public class NetworkServerRuntimeTest : HostSetup
[UnityTest]
public IEnumerator DestroyPlayerForConnectionTest()
{
NetworkServer.Listen(1);

GameObject player = new GameObject("testPlayer", typeof(NetworkIdentity));
NetworkConnectionToClient conn = new NetworkConnectionToClient(1);

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