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Question about the 3D points (pose reference) #54
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The reference points are either 5 or 68 points extracted from the 3D model vertices. Hope this helps. |
Thanks for your answer, but I am still confusing. (I am deeply sorry to reply so late, because I have been playing What is the 3D face model you are using, is it publicly available? And how did you do this projection, is there any reference code? |
I really like RDR2, it is a very great game! The 3D face model used could be any generic 3D face model, as we are only using it to create the ground-truth pose labels, and rendering. You can download one here. To map detected 2D points to their corresponding 3D points, you will need to get what we call an |
Thank you so much for your answer. |
PS. RDR2 is great indeed. |
Thanks again for your contribution.
I have another question, how did you get the pose reference files, i.e.
reference_3d_5_points_trans.npy
,reference_3d_68_points_trans.npy
,triangles.npy
andvertices_trans.npy
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