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Polarca - Interpolate anything using animation curves 🐻‍❄️

why polarca?

Polarca is the simplest way to use animation curves to interpolate values in game maker studio 2. You just need to create some polarca_animation instances and run it:

 //create
 xa = new polarca_animation("x",x+400,ac,0,0.005)
 polarca_animation_start([xa])

You can also create sequential animation in the simplest way ever! Just pass some arrays of arrays and see the magic happening:

 //create
 ya = new polarca_animation("image_yscale",8,ac1,1,0.005)
 xa = new polarca_animation("image_xscale",8,ac1,0,0.005)
 polarca_sequence_start([
 [ya],
 [xa]
 ])

Want to know more details about each function? Click here.

examples