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[A03]アセットの長すぎるパスの検出 #69

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Kozu-vr opened this issue Jun 9, 2019 · 0 comments
Closed

[A03]アセットの長すぎるパスの検出 #69

Kozu-vr opened this issue Jun 9, 2019 · 0 comments
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enhancement New feature or request Validator VitDeck機能の一つ。対象が設定されたルールに従っているか検証します。
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@Kozu-vr
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Kozu-vr commented Jun 9, 2019

#58 個別ルールの実装

項目
セクション Asset
ID A03
クラス名 AssetPathLengthRule
ルール アセットの長すぎるパスの検出
検証対象 ベースフォルダ内アセット
非アクティブオブジェクトの扱い -
拡張設定 最大長のInt
デフォルト値 180
備考 Assetsフォルダ以下のパス長が指定以下

[サンプル]

[Validation]
public IRule assetPathLengthRule = new AssetPathLengthRule("[A03]アセットパス長制限ルール", 184);
@Kozu-vr Kozu-vr added enhancement New feature or request Validator VitDeck機能の一つ。対象が設定されたルールに従っているか検証します。 labels Jun 9, 2019
@Kozu-vr Kozu-vr added this to the 1.0.0 milestone Jun 9, 2019
@Kozu-vr Kozu-vr added this to To do in 1.0.0 Jun 9, 2019
@sokuhatiku sokuhatiku self-assigned this Jun 9, 2019
@Kozu-vr Kozu-vr moved this from To do to In progress in 1.0.0 Jun 15, 2019
@sokuhatiku sokuhatiku mentioned this issue Jun 15, 2019
sokuhatiku added a commit that referenced this issue Jun 15, 2019
@Kozu-vr Kozu-vr moved this from In progress to Done in 1.0.0 Jun 16, 2019
@Kozu-vr Kozu-vr closed this as completed Jun 23, 2019
sokuhatiku added a commit that referenced this issue Sep 2, 2021
追加:【VitDeck】Rigidbodyの使用を許可
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Labels
enhancement New feature or request Validator VitDeck機能の一つ。対象が設定されたルールに従っているか検証します。
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