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Especially when regarding WWDC introduction of shortcuts and improvements of SwiftUI, this has a much higher priority.
All previous attempts of porting the current iOS app to macOS didn't lead to good results. Instead I plan to rewrite the app UI for iOS, watchOS and macOS. Also I put some more learnings to it and refactor some core logic.
Puffery lacks a macOS app. Though it requires a bit more effort and creativity.
The iPhone layout just won't feel right.
Parts can be shared with #42. We could create a Catalyst app, but I'd prefer a native SwiftUI app.
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