/
player_find.c
38 lines (35 loc) · 1.22 KB
/
player_find.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* player_find.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: ydavis <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2019/07/30 00:07:20 by ydavis #+# #+# */
/* Updated: 2019/07/30 02:17:02 by ydavis ### ########.fr */
/* */
/* ************************************************************************** */
#include "main.h"
void player_find(t_wf *wf)
{
int i;
int j;
i = 0;
while (i < wf->map_size)
{
j = 0;
while (j < wf->map_size)
{
if (!wf->map[i][j])
{
wf->pl->pos.x = i * SQLEN + SQLEN / 2;
wf->pl->pos.y = j * SQLEN + SQLEN / 2;
return ;
}
j++;
}
i++;
}
ft_putendl("Incorrect map, no place for player!");
exit(1);
}