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xuname: output of xuname (part of xtools) Void 5.11.16_1 x86_64 GenuineIntel uptodate rFFFFF
xuname
package: affected package(s) including the version: doomretro-4.0.9_1 fluidsynth-2.2.0_1 soundfont-fluid-3.1_4 alsa-lib-1.2.4_2 SDL2_mixer-2.0.4_3
Midi music plays in game
Midi music in game is not playing.
ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred Note: Illegal Audio-MPEG-Header 0x00000000 at offset 1481. Note: Trying to resync... Note: Hit end of (available) data during resync. Note: Illegal Audio-MPEG-Header 0x00000000 at offset 25926. Note: Trying to resync... Note: Hit end of (available) data during resync. ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:8545:(snd_pcm_recover) underrun occurred
Install doomretro package, install fluidsynth and soundfont-fluid
set soundfont in profile
SDL_SOUNDFONTS=/usr/share/soundfonts/FluidR3_GM.sf2
Play game doomretro doom.wad
The text was updated successfully, but these errors were encountered:
@benalb any idea?
Sorry, something went wrong.
It's a known bug, as a workaround, a file with pre-recorded music can be used.
In addtion to specifying $SDL_SOUNDFONTS, I had to install libfluidsynth in order for music to work.
$SDL_SOUNDFONTS
libfluidsynth
Issues become stale 90 days after last activity and are closed 14 days after that. If this issue is still relevant bump it or assign it.
I don't think there's anything actionable for us.
No branches or pull requests
System
xuname:
output of
xuname
(part of xtools)Void 5.11.16_1 x86_64 GenuineIntel uptodate rFFFFF
package:
affected package(s) including the version:
doomretro-4.0.9_1
fluidsynth-2.2.0_1
soundfont-fluid-3.1_4
alsa-lib-1.2.4_2
SDL2_mixer-2.0.4_3
Expected behavior
Midi music plays in game
Actual behavior
Midi music in game is not playing.
Steps to reproduce the behavior
Install doomretro package, install fluidsynth and soundfont-fluid
set soundfont in profile
SDL_SOUNDFONTS=/usr/share/soundfonts/FluidR3_GM.sf2
Play game doomretro doom.wad
The text was updated successfully, but these errors were encountered: