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float64.go
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float64.go
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package null
import (
"bytes"
"database/sql/driver"
"encoding/json"
"strconv"
"gopkg.in/volatiletech/null.v6/convert"
)
// Float64 is a nullable float64.
type Float64 struct {
Float64 float64
Valid bool
}
// NewFloat64 creates a new Float64
func NewFloat64(f float64, valid bool) Float64 {
return Float64{
Float64: f,
Valid: valid,
}
}
// Float64From creates a new Float64 that will always be valid.
func Float64From(f float64) Float64 {
return NewFloat64(f, true)
}
// Float64FromPtr creates a new Float64 that be null if f is nil.
func Float64FromPtr(f *float64) Float64 {
if f == nil {
return NewFloat64(0, false)
}
return NewFloat64(*f, true)
}
// UnmarshalJSON implements json.Unmarshaler.
func (f *Float64) UnmarshalJSON(data []byte) error {
if bytes.Equal(data, NullBytes) {
f.Float64 = 0
f.Valid = false
return nil
}
if err := json.Unmarshal(data, &f.Float64); err != nil {
return err
}
f.Valid = true
return nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (f *Float64) UnmarshalText(text []byte) error {
if text == nil || len(text) == 0 {
f.Valid = false
return nil
}
var err error
f.Float64, err = strconv.ParseFloat(string(text), 64)
f.Valid = err == nil
return err
}
// MarshalJSON implements json.Marshaler.
func (f Float64) MarshalJSON() ([]byte, error) {
if !f.Valid {
return NullBytes, nil
}
return []byte(strconv.FormatFloat(f.Float64, 'f', -1, 64)), nil
}
// MarshalText implements encoding.TextMarshaler.
func (f Float64) MarshalText() ([]byte, error) {
if !f.Valid {
return []byte{}, nil
}
return []byte(strconv.FormatFloat(f.Float64, 'f', -1, 64)), nil
}
// SetValid changes this Float64's value and also sets it to be non-null.
func (f *Float64) SetValid(n float64) {
f.Float64 = n
f.Valid = true
}
// Ptr returns a pointer to this Float64's value, or a nil pointer if this Float64 is null.
func (f Float64) Ptr() *float64 {
if !f.Valid {
return nil
}
return &f.Float64
}
// IsZero returns true for invalid Float64s, for future omitempty support (Go 1.4?)
func (f Float64) IsZero() bool {
return !f.Valid
}
// Scan implements the Scanner interface.
func (f *Float64) Scan(value interface{}) error {
if value == nil {
f.Float64, f.Valid = 0, false
return nil
}
f.Valid = true
return convert.ConvertAssign(&f.Float64, value)
}
// Value implements the driver Valuer interface.
func (f Float64) Value() (driver.Value, error) {
if !f.Valid {
return nil, nil
}
return f.Float64, nil
}