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interface.h
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interface.h
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PETKA_INTERFACE_H
#define PETKA_INTERFACE_H
#include "common/ustr.h"
#include "common/rect.h"
#include "common/array.h"
namespace Petka {
class QVisibleObject;
class QText;
class Interface {
public:
Interface();
virtual ~Interface() {}
virtual void start() {};
virtual void stop() {};
virtual void onLeftButtonDown(const Common::Point p) {};
virtual void onRightButtonDown(const Common::Point p) {};
virtual void onMouseMove(const Common::Point p) {};
void setText(const Common::U32String &text, uint32 rgb);
QVisibleObject *findObject(int resourceId);
public:
Common::Array<QVisibleObject *> _objs;
QVisibleObject *_objUnderCursor;
int _startIndex;
};
} // End of namespace Petka
#endif