-
Notifications
You must be signed in to change notification settings - Fork 198
/
BindDescriptorSet.h
166 lines (130 loc) · 6.89 KB
/
BindDescriptorSet.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
#pragma once
/* <editor-fold desc="MIT License">
Copyright(c) 2018 Robert Osfield
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
</editor-fold> */
#include <vsg/state/DescriptorSet.h>
#include <vsg/state/PipelineLayout.h>
#include <vsg/state/StateCommand.h>
#include <vsg/vk/DescriptorPool.h>
namespace vsg
{
/// BindDescriptorSets state command encapsulates vkCmdBindDescriptorSets call and associated settings for multiple DescriptorSets.
class VSG_DECLSPEC BindDescriptorSets : public Inherit<StateCommand, BindDescriptorSets>
{
public:
BindDescriptorSets();
BindDescriptorSets(const BindDescriptorSets& rhs, const CopyOp& copyop = {});
BindDescriptorSets(VkPipelineBindPoint in_bindPoint, PipelineLayout* in_layout, uint32_t in_firstSet, const DescriptorSets& in_descriptorSets) :
Inherit(1 + in_firstSet),
pipelineBindPoint(in_bindPoint),
layout(in_layout),
firstSet(in_firstSet),
descriptorSets(in_descriptorSets)
{
}
BindDescriptorSets(VkPipelineBindPoint in_bindPoint, PipelineLayout* in_layout, const DescriptorSets& in_descriptorSets) :
Inherit(1), // slot 1
pipelineBindPoint(in_bindPoint),
layout(in_layout),
firstSet(0),
descriptorSets(in_descriptorSets)
{
}
/// vkCmdBindDescriptorSets settings
VkPipelineBindPoint pipelineBindPoint;
ref_ptr<PipelineLayout> layout;
uint32_t firstSet;
DescriptorSets descriptorSets;
std::vector<uint32_t> dynamicOffsets;
ref_ptr<Object> clone(const CopyOp& copyop = {}) const override { return BindDescriptorSets::create(*this, copyop); }
int compare(const Object& rhs_object) const override;
template<class N, class V>
static void t_traverse(N& bds, V& visitor)
{
if (bds.layout) bds.layout->accept(visitor);
for (auto& ds : bds.descriptorSets) ds->accept(visitor);
}
void traverse(Visitor& visitor) override { t_traverse(*this, visitor); }
void traverse(ConstVisitor& visitor) const override { t_traverse(*this, visitor); }
void read(Input& input) override;
void write(Output& output) const override;
// compile the Vulkan object, context parameter used for Device
void compile(Context& context) override;
void record(CommandBuffer& commandBuffer) const override;
protected:
virtual ~BindDescriptorSets() {}
struct VulkanData
{
VkPipelineLayout _vkPipelineLayout = 0;
std::vector<VkDescriptorSet> _vkDescriptorSets;
};
vk_buffer<VulkanData> _vulkanData;
};
VSG_type_name(vsg::BindDescriptorSets);
/// BindDescriptorSet state command encapsulates vkCmdBindDescriptorSets call and associated settings for a single DescriptorSet.
/// Functionally the same as assigning a single DescriptorSet to a BindDescriptorSets but has slightly lower memory footprint and CPU overhead.
class VSG_DECLSPEC BindDescriptorSet : public Inherit<StateCommand, BindDescriptorSet>
{
public:
BindDescriptorSet();
BindDescriptorSet(const BindDescriptorSet& rhs, const CopyOp& copyop = {});
BindDescriptorSet(VkPipelineBindPoint in_bindPoint, PipelineLayout* in_pipelineLayout, uint32_t in_firstSet, DescriptorSet* in_descriptorSet) :
Inherit(1 + in_firstSet),
pipelineBindPoint(in_bindPoint),
layout(in_pipelineLayout),
firstSet(in_firstSet),
descriptorSet(in_descriptorSet)
{
}
BindDescriptorSet(VkPipelineBindPoint in_bindPoint, PipelineLayout* in_pipelineLayout, DescriptorSet* in_descriptorSet) :
Inherit(1), // slot 1
pipelineBindPoint(in_bindPoint),
layout(in_pipelineLayout),
firstSet(0),
descriptorSet(in_descriptorSet)
{
}
/// convenience BindDescriptorSet constructor which creates and assigns the DescriptorSet required for specified descriptors.
BindDescriptorSet(VkPipelineBindPoint in_bindPoint, PipelineLayout* in_pipelineLayout, uint32_t in_firstSet, const vsg::Descriptors& in_descriptors) :
Inherit(1 + in_firstSet),
pipelineBindPoint(in_bindPoint),
layout(in_pipelineLayout),
firstSet(in_firstSet),
descriptorSet(vsg::DescriptorSet::create(in_pipelineLayout->setLayouts[in_firstSet], in_descriptors))
{
}
// vkCmdBindDescriptorSets settings
VkPipelineBindPoint pipelineBindPoint;
ref_ptr<PipelineLayout> layout;
uint32_t firstSet;
ref_ptr<DescriptorSet> descriptorSet;
std::vector<uint32_t> dynamicOffsets;
ref_ptr<Object> clone(const CopyOp& copyop = {}) const override { return BindDescriptorSet::create(*this, copyop); }
int compare(const Object& rhs_object) const override;
template<class N, class V>
static void t_traverse(N& bds, V& visitor)
{
if (bds.layout) bds.layout->accept(visitor);
if (bds.descriptorSet) bds.descriptorSet->accept(visitor);
}
void traverse(Visitor& visitor) override { t_traverse(*this, visitor); }
void traverse(ConstVisitor& visitor) const override { t_traverse(*this, visitor); }
void read(Input& input) override;
void write(Output& output) const override;
// compile the Vulkan object, context parameter used for Device
void compile(Context& context) override;
void record(CommandBuffer& commandBuffer) const override;
protected:
virtual ~BindDescriptorSet() {}
struct VulkanData
{
VkPipelineLayout _vkPipelineLayout = 0;
VkDescriptorSet _vkDescriptorSet = VK_NULL_HANDLE;
};
vk_buffer<VulkanData> _vulkanData;
};
VSG_type_name(vsg::BindDescriptorSet);
} // namespace vsg