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Research needs to be done to find what tooling is around in terms of Go Canvas drawing libraries and see how these could be used inside a Vugu application. Canvas/3D/drawing/etc is outside the scope of Vugu, but having good support for easily embedding a canvas into a Vugu application could make it viable to write applications that include a combination of graphs and regular HTML (forms, etc.) - such as games, in Vugu.
Need to find good libraries for this and see how the integration would be done.
A separate but related issue would be to see if something like Adobe Animator's output (which is JS that writes to Canvas) could be likewise embedded and used in a Vugu application. If this can be supported in a sane way, it should be. Make a separate issue if needed.
The text was updated successfully, but these errors were encountered:
Research needs to be done to find what tooling is around in terms of Go Canvas drawing libraries and see how these could be used inside a Vugu application. Canvas/3D/drawing/etc is outside the scope of Vugu, but having good support for easily embedding a canvas into a Vugu application could make it viable to write applications that include a combination of graphs and regular HTML (forms, etc.) - such as games, in Vugu.
Need to find good libraries for this and see how the integration would be done.
A separate but related issue would be to see if something like Adobe Animator's output (which is JS that writes to Canvas) could be likewise embedded and used in a Vugu application. If this can be supported in a sane way, it should be. Make a separate issue if needed.
The text was updated successfully, but these errors were encountered: