Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

General ShaderFX composition pins don't get created #70

Open
tebjan opened this issue Nov 21, 2022 · 2 comments
Open

General ShaderFX composition pins don't get created #70

tebjan opened this issue Nov 21, 2022 · 2 comments
Labels
re:bug Used to work in earlier releases VL.Stride Wrapper for 3d game engine Stride

Comments

@tebjan
Copy link
Member

tebjan commented Nov 21, 2022

If an unknown shader type is used as a composition, the pin won't be created and it cannot be assigned. This was working at some point.

@tebjan tebjan added the re:bug Used to work in earlier releases label Nov 21, 2022
@joreg
Copy link
Member

joreg commented Jan 20, 2023

Any chance we can have more detailed descriptions, repro case for this?

@joreg joreg transferred this issue from vvvv/VL.Stride Mar 1, 2023
@joreg joreg added the VL.Stride Wrapper for 3d game engine Stride label Mar 1, 2023
@joreg joreg modified the milestone: 5.0 Mar 20, 2023
@tebjan
Copy link
Member Author

tebjan commented May 2, 2023

Yes, I have a test project for the pin issues. Also for #72
AsyncShader.zip

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
re:bug Used to work in earlier releases VL.Stride Wrapper for 3d game engine Stride
Projects
None yet
Development

No branches or pull requests

2 participants