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It would be interesting to have live render work via the same code as export and only be a simple thing like a vector of GL calls with arguments, and zero logic otherwise.
Same optimizations/permutations could be applied to render and export then.
Also debugging a simple vector of calls is easier.
The text was updated successfully, but these errors were encountered:
It would be interesting to have live render work via the same code as export and only be a simple thing like a vector of GL calls with arguments, and zero logic otherwise.
Same optimizations/permutations could be applied to render and export then.
Also debugging a simple vector of calls is easier.
The text was updated successfully, but these errors were encountered: