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It is not clear if the captured video MediaStreamTrack (form a video or canvas element) will have the width, height and frameRate of the source, or the drawn width, height and frameRate.
The text was updated successfully, but these errors were encountered:
In the WebGL context, one or more videos may be transformed and drawn (as textures) many times on the canvas. Then obviously the only possible dimensions are those of the canvas. Right? Framerate appears to be variable and realtime and not very configurable.
It is not clear if the captured video MediaStreamTrack (form a video or canvas element) will have the width, height and frameRate of the source, or the drawn width, height and frameRate.
The text was updated successfully, but these errors were encountered: