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The coffee-splash scene from here:
coffee-splash
https://www.pbrt.org/scenes-v3.html
Renders like this for C++ (using just 8 pixelsamples):
pixelsamples
The Rust version looks like this:
Figure out why the coffee material does not pick up the brownish color ...
The text was updated successfully, but these errors were encountered:
Handle interaction with medium, even if no surface was hit.
eef3358
Commit eef3358 resolves the issue:
There is still a difference in the handle of the cup, but the main problem is solved. Closing the issue.
Sorry, something went wrong.
wahn
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The
coffee-splash
scene from here:https://www.pbrt.org/scenes-v3.html
Renders like this for C++ (using just 8
pixelsamples
):The Rust version looks like this:
Figure out why the coffee material does not pick up the brownish color ...
The text was updated successfully, but these errors were encountered: