/
Level1.tscn
263 lines (218 loc) · 18.8 KB
/
Level1.tscn
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[gd_scene load_steps=23 format=2]
[ext_resource path="res://grass_tileset.tres" type="TileSet" id=1]
[ext_resource path="res://Player1.tscn" type="PackedScene" id=2]
[ext_resource path="res://Game assets/Backgrounds/layers/sky.png" type="Texture" id=3]
[ext_resource path="res://Game assets/Backgrounds/layers/clouds_1.png" type="Texture" id=4]
[ext_resource path="res://Game assets/Backgrounds/layers/ground_3.png" type="Texture" id=5]
[ext_resource path="res://Game assets/Backgrounds/layers/ground_2.png" type="Texture" id=6]
[ext_resource path="res://Game assets/Backgrounds/layers/ground_1.png" type="Texture" id=7]
[ext_resource path="res://Game assets/Backgrounds/layers/rocks.png" type="Texture" id=8]
[ext_resource path="res://Player2.tscn" type="PackedScene" id=9]
[ext_resource path="res://Camera2D.gd" type="Script" id=10]
[ext_resource path="res://pass_through_platforms_tileset.tres" type="TileSet" id=11]
[ext_resource path="res://decoration_tileset.tres" type="TileSet" id=12]
[ext_resource path="res://Game assets/particles.png" type="Texture" id=13]
[ext_resource path="res://Level1.gd" type="Script" id=14]
[ext_resource path="res://Game assets/Gran Batalla.mp3" type="AudioStream" id=15]
[sub_resource type="Environment" id=1]
background_mode = 4
auto_exposure_max_luma = 0.62
ssao_radius = 41.99
ssao_intensity = 53.51
ssao_light_affect = 0.14
ssao_quality = 2
dof_blur_far_distance = 0.61
dof_blur_far_transition = 0.61
dof_blur_near_distance = 0.06
glow_enabled = true
glow_intensity = 3.17
glow_strength = 0.59
glow_bloom = 0.51
glow_blend_mode = 1
glow_bicubic_upscale = true
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 480, 160 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 940, 160 )
[sub_resource type="RectangleShape2D" id=4]
extents = Vector2( 480, 160 )
[sub_resource type="CanvasItemMaterial" id=5]
blend_mode = 1
particles_animation = true
particles_anim_h_frames = 7
particles_anim_v_frames = 7
particles_anim_loop = false
[sub_resource type="ParticlesMaterial" id=6]
lifetime_randomness = 1.0
emission_shape = 1
emission_sphere_radius = 126.69
flag_disable_z = true
spread = 180.0
gravity = Vector3( 0, -200, 0 )
initial_velocity = 131.08
angular_velocity = 70.52
angular_velocity_random = 1.0
orbit_velocity = 0.0
orbit_velocity_random = 0.0
linear_accel = -100.0
angle = 360.0
angle_random = 1.0
scale = 1.18
color = Color( 0.00784314, 0.666667, 0.184314, 1 )
[sub_resource type="RectangleShape2D" id=7]
extents = Vector2( 2160, 0 )
[node name="Level1" type="Node2D"]
script = ExtResource( 14 )
[node name="Player1" parent="." instance=ExtResource( 2 )]
position = Vector2( 280, 24 )
[node name="Player2" parent="." instance=ExtResource( 9 )]
position = Vector2( 1632, 16 )
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 1 )
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scale = Vector2( 0.2, 0.2 )
tile_set = ExtResource( 1 )
format = 1
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scale = Vector2( 0.4, 0.2 )
tile_set = ExtResource( 11 )
format = 1
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[node name="StaticBody2D" type="StaticBody2D" parent="WorldEnvironment/one_way_tiles"]
[node name="top_level_collision_shape" type="CollisionShape2D" parent="WorldEnvironment/one_way_tiles/StaticBody2D"]
position = Vector2( 700, 1040 )
shape = SubResource( 2 )
one_way_collision = true
[node name="top_level_collision_shape2" type="CollisionShape2D" parent="WorldEnvironment/one_way_tiles/StaticBody2D"]
position = Vector2( 4080, 1040 )
shape = SubResource( 2 )
one_way_collision = true
[node name="mid_level_collision_shape" type="CollisionShape2D" parent="WorldEnvironment/one_way_tiles/StaticBody2D"]
position = Vector2( 2440, 2120 )
shape = SubResource( 3 )
one_way_collision = true
[node name="bottom_level_collision_shape" type="CollisionShape2D" parent="WorldEnvironment/one_way_tiles/StaticBody2D"]
position = Vector2( 320, 2840 )
shape = SubResource( 4 )
one_way_collision = true
[node name="bottom_level_collision_shape2" type="CollisionShape2D" parent="WorldEnvironment/one_way_tiles/StaticBody2D"]
position = Vector2( 4480, 2800 )
shape = SubResource( 4 )
one_way_collision = true
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tile_set = ExtResource( 12 )
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[node name="Particles2D" type="Particles2D" parent="WorldEnvironment"]
material = SubResource( 5 )
position = Vector2( 976, 912 )
z_index = -2
amount = 40
lifetime = 2.0
process_material = SubResource( 6 )
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[node name="Particles2D3" type="Particles2D" parent="WorldEnvironment"]
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lifetime = 2.0
process_material = SubResource( 6 )
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[node name="Particles2D2" type="Particles2D" parent="WorldEnvironment"]
material = SubResource( 5 )
position = Vector2( 1880, 936 )
z_index = -2
amount = 40
lifetime = 2.0
process_material = SubResource( 6 )
texture = ExtResource( 13 )
[node name="Camera2D" type="Camera2D" parent="WorldEnvironment"]
position = Vector2( 137.91, 901.853 )
scale = Vector2( 0.536585, 0.536585 )
current = true
limit_left = 0
limit_top = 0
limit_right = 1920
limit_bottom = 1080
limit_smoothed = true
drag_margin_h_enabled = true
smoothing_enabled = true
drag_margin_left = 0.3
drag_margin_top = 0.3
drag_margin_right = 0.3
editor_draw_limits = true
script = ExtResource( 10 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="WorldEnvironment/Camera2D"]
[node name="far_hills2" type="ParallaxLayer" parent="WorldEnvironment/Camera2D/ParallaxBackground"]
z_index = -6
motion_scale = Vector2( 0.1, 1 )
motion_mirroring = Vector2( 1920, 0 )
[node name="Sky_sprite" type="Sprite" parent="WorldEnvironment/Camera2D/ParallaxBackground/far_hills2"]
texture = ExtResource( 3 )
centered = false
[node name="far_hills" type="ParallaxLayer" parent="WorldEnvironment/Camera2D/ParallaxBackground"]
z_index = -4
motion_scale = Vector2( 0.1, 1 )
motion_mirroring = Vector2( 1920, 0 )
[node name="far_hills_sprite" type="Sprite" parent="WorldEnvironment/Camera2D/ParallaxBackground/far_hills"]
texture = ExtResource( 8 )
centered = false
[node name="clouds" type="ParallaxLayer" parent="WorldEnvironment/Camera2D/ParallaxBackground"]
z_index = -3
motion_scale = Vector2( 0.2, 1 )
motion_mirroring = Vector2( 1920, 0 )
[node name="clouds_sprite" type="Sprite" parent="WorldEnvironment/Camera2D/ParallaxBackground/clouds"]
texture = ExtResource( 4 )
centered = false
[node name="mountains" type="ParallaxLayer" parent="WorldEnvironment/Camera2D/ParallaxBackground"]
z_index = -2
motion_scale = Vector2( 0.3, 1 )
motion_mirroring = Vector2( 1920, 0 )
[node name="mountains_sprite" type="Sprite" parent="WorldEnvironment/Camera2D/ParallaxBackground/mountains"]
texture = ExtResource( 7 )
centered = false
[node name="forrest_far" type="ParallaxLayer" parent="WorldEnvironment/Camera2D/ParallaxBackground"]
z_index = -2
motion_scale = Vector2( 0.4, 1 )
motion_mirroring = Vector2( 1920, 0 )
[node name="forrest_far_sprite" type="Sprite" parent="WorldEnvironment/Camera2D/ParallaxBackground/forrest_far"]
texture = ExtResource( 6 )
centered = false
[node name="forrest_close" type="ParallaxLayer" parent="WorldEnvironment/Camera2D/ParallaxBackground"]
motion_scale = Vector2( 0.7, 1 )
motion_mirroring = Vector2( 1920, 0 )
[node name="forrest_close_sprite" type="Sprite" parent="WorldEnvironment/Camera2D/ParallaxBackground/forrest_close"]
texture = ExtResource( 5 )
centered = false
[node name="fall_zone" type="Area2D" parent="."]
position = Vector2( 800, 1080 )
scale = Vector2( 2, 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="fall_zone"]
position = Vector2( 40, 76 )
shape = SubResource( 7 )
one_way_collision = true
[node name="HealthTickTimer" type="Timer" parent="."]
wait_time = 0.1
autostart = true
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 15 )
volume_db = -8.0
autoplay = true
[node name="FoodDropperTimer" type="Timer" parent="."]
wait_time = 1.5
autostart = true
[connection signal="player_death" from="Player1" to="." method="_on_Player1_player_death"]
[connection signal="player_death" from="Player2" to="." method="_on_Player2_player_death"]
[connection signal="body_entered" from="fall_zone" to="Player2" method="_on_fall_zone_body_entered"]
[connection signal="body_entered" from="fall_zone" to="Player1" method="_on_fall_zone_body_entered"]
[connection signal="timeout" from="HealthTickTimer" to="." method="_on_HealthTickTimer_timeout"]
[connection signal="timeout" from="FoodDropperTimer" to="." method="_on_FoodDropperTimer_timeout"]