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Failed to load game data - Orc Campaign 6 (Sunnyglade Victory) #430

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magmcbride opened this issue Feb 9, 2023 · 0 comments
Open

Failed to load game data - Orc Campaign 6 (Sunnyglade Victory) #430

magmcbride opened this issue Feb 9, 2023 · 0 comments

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@magmcbride
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magmcbride commented Feb 9, 2023

When completing the mission objectives for Sunnyglade the game crashes with a "failed to load game data" error. Using Portable version.

stdout.txt:

Supported sound decoders: WAVE AIFF VOC MOD MID OGG OPUS MP3 FLAC
Supported music decoders: WAVE FLAC OGG OPUS MPG123 MODPLUG NATIVEMIDI MOD MIDI MP3
Stratagus default config file loading ...

WARNING: unit type copy unit-human-town-hall of unit-human-first-town-hall does not inherit BuildingRules
WARNING: unit type copy unit-human-town-hall of unit-human-first-town-hall does not inherit AiBuildingRules
WARNING: unit type copy unit-orc-town-hall of unit-orc-first-town-hall does not inherit BuildingRules
WARNING: unit type copy unit-orc-town-hall of unit-orc-first-town-hall does not inherit AiBuildingRules
... ready!

[Renderer] opengl
[Shaders] Compiling shader: none
Shader compiled correctly. Id = 37
Shader compiled correctly. Id = 38
[Shaders] Compiling shader: xBRZ
Shader compiled correctly. Id = 40
Shader compiled correctly. Id = 41
[Shaders] Compiling shader: CRT
Shader compiled correctly. Id = 43
Shader compiled correctly. Id = 44
[Shaders] Compiling shader: VHS
Shader compiled correctly. Id = 46
Shader compiled correctly. Id = 47
[Shaders] Compiling shader: G:/My Drive/Portable Games/War1gus\shaders\aa-jinc2-sharp.cg.glsl
Shader compiled correctly. Id = 49
Shader compiled correctly. Id = 50
[Shaders] Compiling shader: G:/My Drive/Portable Games/War1gus\shaders\bloom.cg.glsl
Shader compiled correctly. Id = 52
Shader compiled correctly. Id = 53
[Shaders] Compiling shader: G:/My Drive/Portable Games/War1gus\shaders\crt-easymode.cg.glsl
Shader compiled correctly. Id = 55
Shader compiled correctly. Id = 56
[Shaders] Compiling shader: G:/My Drive/Portable Games/War1gus\shaders\crt-reverse-aa.cg.glsl
Shader compiled correctly. Id = 58
Shader compiled correctly. Id = 59
[Shaders] Compiling shader: G:/My Drive/Portable Games/War1gus\shaders\dotmask.cg.glsl
Shader compiled correctly. Id = 61
Shader compiled correctly. Id = 62
[Shaders] Compiling shader: G:/My Drive/Portable Games/War1gus\shaders\tv-highcontrast-hd.cg.glsl
Shader compiled correctly. Id = 64
Shader compiled correctly. Id = 65
[Shaders] Compiling shader: G:/My Drive/Portable Games/War1gus\shaders\xbr-lv2.cg.glsl
Shader compiled correctly. Id = 67
Shader compiled correctly. Id = 68
Stratagus v3.3.2, Copyright (c) 1998-2020 by The Stratagus Project
  written by Lutz Sammer, Fabrice Rossi, Vladi Shabanski, Patrice Fortier,
  Jon Gabrielson, Andreas Arens, Nehal Mistry, Jimmy Salmon, Pali Rohar,
  cybermind and others.
	https://github.com/Wargus/stratagus
Compile options ZLIB BZ2LIB VORBIS THEORA WIN32 

Stratagus may be copied only under the terms of the GNU General Public License
which may be found in the Stratagus source kit.

DISCLAIMER:
This software is provided as-is.  The author(s) can not be held liable for any
damage that might arise from the use of this software.
Use it at your own risk.

SetShader: none

stderr.txt:
Can't find icon Can't find icon Can't find icon Can't find icon Can't find icon Can't find icon Can't open file 'campaigns/orc/06_prerun.lua': No such file or directory Can't find icon Can't find icon Can't find icon

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