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Optimize SLOKN #23

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waylonflinn opened this issue Feb 16, 2016 · 0 comments
Open

Optimize SLOKN #23

waylonflinn opened this issue Feb 16, 2016 · 0 comments

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@waylonflinn
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The GLSL shader for slokn is very complex. It also currently accounts for about ~17% of the runtime of the NN demo.

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