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create a WA Icon (Calling it WA_1) that has a display trigger and load conditions
Create another WA Icon (Calling it WA_2) that is anchored to WA_1
Issue: Zoning when WA_1's display triggers are not met and load conditions are not met can sometimes result in WA_2's position to be completely out of place. Seems to happen inconsistently.
Note: To resolve the issue, I simply had to go to WA_2, and press enter on the selected frame text entry (i.e. did not change selected frame text, just pressed enter on it to "refresh" the selected frame)
What is the expected output? What do you see instead?
WA_2's position to always be anchored to where WA_1's position would be.
Did you try having WeakAuras as the only enabled addon and everything else (especially something like ElvUI) disabled?
No. ElvUI is enabled
What version of WeakAuras are you using?
2.2.2.6
Was it working in a previous version? If yes, which was the last good one?
No, previous version I use did not support anchoring to frames
Do you have an error log of what happened? If you don't see any errors, make sure that error reporting is enabled (/run scriptErrors 1) or install BugSack.
Bug does not generate an error
Please provide any additional information below.
I love the anchoring of frames! Can't wait till all the bugs are worked out. Keep up the good work dev(s)!
I'm pretty new to WAs. Sorry if some of the terminology I used seems off.
The text was updated successfully, but these errors were encountered:
I did a change that should ensure that the aura always gets attached to the right parent just before being shown. Thus I think this should no longer happen in the next alpha.
What steps will reproduce the problem?
What is the expected output? What do you see instead?
Did you try having WeakAuras as the only enabled addon and everything else (especially something like ElvUI) disabled?
What version of WeakAuras are you using?
Was it working in a previous version? If yes, which was the last good one?
Do you have an error log of what happened? If you don't see any errors, make sure that error reporting is enabled (
/run scriptErrors 1
) or install BugSack.Please provide any additional information below.
The text was updated successfully, but these errors were encountered: