/
allocator.go
914 lines (805 loc) · 25.6 KB
/
allocator.go
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package ipam
import (
"bytes"
"encoding/gob"
"fmt"
"sort"
"time"
"github.com/weaveworks/mesh"
"github.com/weaveworks/weave/common"
"github.com/weaveworks/weave/db"
"github.com/weaveworks/weave/ipam/paxos"
"github.com/weaveworks/weave/ipam/ring"
"github.com/weaveworks/weave/ipam/space"
"github.com/weaveworks/weave/net/address"
)
// Kinds of message we can unicast to other peers
const (
msgSpaceRequest = iota
msgRingUpdate
msgSpaceRequestDenied
tickInterval = time.Second * 5
MinSubnetSize = 4 // first and last addresses are excluded, so 2 would be too small
containerDiedTimeout = time.Second * 30
)
// operation represents something which Allocator wants to do, but
// which may need to wait until some other message arrives.
type operation interface {
// Try attempts this operations and returns false if needs to be tried again.
Try(alloc *Allocator) bool
Cancel()
// Does this operation pertain to the given container id?
// Used for tidying up pending operations when containers die.
ForContainer(ident string) bool
}
// Allocator brings together Ring and space.Set, and does the
// necessary plumbing. Runs as a single-threaded Actor, so no locks
// are used around data structures.
type Allocator struct {
actionChan chan<- func()
ourName mesh.PeerName
universe address.Range // superset of all ranges
ring *ring.Ring // information on ranges owned by all peers
space space.Space // more detail on ranges owned by us
owned map[string][]address.Address // who owns what addresses, indexed by container-ID
nicknames map[mesh.PeerName]string // so we can map nicknames for rmpeer
pendingAllocates []operation // held until we get some free space
pendingClaims []operation // held until we know who owns the space
dead map[string]time.Time // containers we heard were dead, and when
db db.DB // persistence
gossip mesh.Gossip // our link to the outside world for sending messages
paxos *paxos.Node
paxosActive bool
ticker *time.Ticker
shuttingDown bool // to avoid doing any requests while trying to shut down
isKnownPeer func(mesh.PeerName) bool
now func() time.Time
}
// NewAllocator creates and initialises a new Allocator
func NewAllocator(ourName mesh.PeerName, ourUID mesh.PeerUID, ourNickname string, universe address.Range, quorum uint, db db.DB, isKnownPeer func(name mesh.PeerName) bool) *Allocator {
return &Allocator{
ourName: ourName,
universe: universe,
ring: ring.New(universe.Start, universe.End, ourName),
owned: make(map[string][]address.Address),
db: db,
paxos: paxos.NewNode(ourName, ourUID, quorum),
nicknames: map[mesh.PeerName]string{ourName: ourNickname},
isKnownPeer: isKnownPeer,
dead: make(map[string]time.Time),
now: time.Now,
}
}
// Start runs the allocator goroutine
func (alloc *Allocator) Start() {
alloc.loadPersistedData()
actionChan := make(chan func(), mesh.ChannelSize)
alloc.actionChan = actionChan
alloc.ticker = time.NewTicker(tickInterval)
go alloc.actorLoop(actionChan)
}
// Stop makes the actor routine exit, for test purposes ONLY because any
// calls after this is processed will hang. Async.
func (alloc *Allocator) Stop() {
alloc.ticker.Stop()
alloc.actionChan <- nil
}
// Operation life cycle
// Given an operation, try it, and add it to the pending queue if it didn't succeed
func (alloc *Allocator) doOperation(op operation, ops *[]operation) {
alloc.actionChan <- func() {
if alloc.shuttingDown {
op.Cancel()
return
}
if !op.Try(alloc) {
*ops = append(*ops, op)
}
}
}
// Given an operation, remove it from the pending queue
// Note the op may not be on the queue; it may have
// already succeeded. If it is on the queue, we call
// cancel on it, allowing callers waiting for the resultChans
// to unblock.
func (alloc *Allocator) cancelOp(op operation, ops *[]operation) {
for i, op := range *ops {
if op == op {
*ops = append((*ops)[:i], (*ops)[i+1:]...)
op.Cancel()
break
}
}
}
// Cancel all operations in a queue
func (alloc *Allocator) cancelOps(ops *[]operation) {
for _, op := range *ops {
op.Cancel()
}
*ops = []operation{}
}
// Cancel all operations for a given container id, returns true
// if we found any.
func (alloc *Allocator) cancelOpsFor(ops *[]operation, ident string) bool {
var found bool
for i := 0; i < len(*ops); {
if op := (*ops)[i]; op.ForContainer(ident) {
found = true
op.Cancel()
*ops = append((*ops)[:i], (*ops)[i+1:]...)
} else {
i++
}
}
return found
}
// Try all operations in a queue
func (alloc *Allocator) tryOps(ops *[]operation) {
for i := 0; i < len(*ops); {
op := (*ops)[i]
if !op.Try(alloc) {
i++
continue
}
*ops = append((*ops)[:i], (*ops)[i+1:]...)
}
}
// Try all pending operations
func (alloc *Allocator) tryPendingOps() {
// Process existing claims before servicing new allocations
alloc.tryOps(&alloc.pendingClaims)
alloc.tryOps(&alloc.pendingAllocates)
}
func (alloc *Allocator) spaceRequestDenied(sender mesh.PeerName, r address.Range) {
for i := 0; i < len(alloc.pendingClaims); {
claim := alloc.pendingClaims[i].(*claim)
if r.Contains(claim.addr) {
claim.deniedBy(alloc, sender)
alloc.pendingClaims = append(alloc.pendingClaims[:i], alloc.pendingClaims[i+1:]...)
continue
}
i++
}
}
type errorCancelled struct {
kind string
ident string
}
func (e *errorCancelled) Error() string {
return fmt.Sprintf("%s request for %s cancelled", e.kind, e.ident)
}
// Actor client API
// Allocate (Sync) - get new IP address for container with given name in range
// if there isn't any space in that range we block indefinitely
func (alloc *Allocator) Allocate(ident string, r address.Range, hasBeenCancelled func() bool) (address.Address, error) {
resultChan := make(chan allocateResult)
op := &allocate{resultChan: resultChan, ident: ident, r: r, hasBeenCancelled: hasBeenCancelled}
alloc.doOperation(op, &alloc.pendingAllocates)
result := <-resultChan
return result.addr, result.err
}
// Lookup (Sync) - get existing IP address for container with given name in range
func (alloc *Allocator) Lookup(ident string, r address.Range) (address.Address, error) {
resultChan := make(chan allocateResult)
alloc.actionChan <- func() {
if addr, found := alloc.ownedInRange(ident, r); found {
resultChan <- allocateResult{addr: addr}
return
}
resultChan <- allocateResult{err: fmt.Errorf("lookup: no address found for %s in range %s", ident, r)}
}
result := <-resultChan
return result.addr, result.err
}
// Claim an address that we think we should own (Sync)
func (alloc *Allocator) Claim(ident string, addr address.Address, noErrorOnUnknown bool) error {
resultChan := make(chan error)
op := &claim{resultChan: resultChan, ident: ident, addr: addr, noErrorOnUnknown: noErrorOnUnknown}
alloc.doOperation(op, &alloc.pendingClaims)
return <-resultChan
}
// ContainerDied called from the updater interface. Async.
func (alloc *Allocator) ContainerDied(ident string) {
alloc.actionChan <- func() {
if alloc.hasOwned(ident) {
alloc.debugln("Container", ident, "died; noting to remove later")
alloc.dead[ident] = alloc.now()
}
// Also remove any pending ops
alloc.cancelOpsFor(&alloc.pendingAllocates, ident)
alloc.cancelOpsFor(&alloc.pendingClaims, ident)
}
}
// ContainerDestroyed called from the updater interface. Async.
func (alloc *Allocator) ContainerDestroyed(ident string) {
alloc.actionChan <- func() {
if alloc.hasOwned(ident) {
alloc.debugln("Container", ident, "destroyed; removing addresses")
alloc.delete(ident)
delete(alloc.dead, ident)
}
}
}
func (alloc *Allocator) removeDeadContainers() {
cutoff := alloc.now().Add(-containerDiedTimeout)
for ident, timeOfDeath := range alloc.dead {
if timeOfDeath.Before(cutoff) {
if err := alloc.delete(ident); err == nil {
alloc.debugln("Removed addresses for container", ident)
}
delete(alloc.dead, ident)
}
}
}
func (alloc *Allocator) ContainerStarted(ident string) {
alloc.actionChan <- func() {
delete(alloc.dead, ident) // delete is no-op if key not in map
}
}
func (alloc *Allocator) AllContainerIDs(ids []string) {
alloc.actionChan <- func() {
idmap := make(map[string]struct{}, len(ids))
for _, id := range ids {
idmap[id] = struct{}{}
}
alloc.syncOwned(idmap)
}
}
// Delete (Sync) - release all IP addresses for container with given name
func (alloc *Allocator) Delete(ident string) error {
errChan := make(chan error)
alloc.actionChan <- func() {
errChan <- alloc.delete(ident)
}
return <-errChan
}
func (alloc *Allocator) delete(ident string) error {
addrs := alloc.removeAllOwned(ident)
if len(addrs) == 0 {
return fmt.Errorf("Delete: no addresses for %s", ident)
}
for _, addr := range addrs {
alloc.space.Free(addr)
}
return nil
}
// Free (Sync) - release single IP address for container
func (alloc *Allocator) Free(ident string, addrToFree address.Address) error {
errChan := make(chan error)
alloc.actionChan <- func() {
if alloc.removeOwned(ident, addrToFree) {
alloc.debugln("Freed", addrToFree, "for", ident)
alloc.space.Free(addrToFree)
errChan <- nil
return
}
errChan <- fmt.Errorf("Free: address %s not found for %s", addrToFree, ident)
}
return <-errChan
}
func (alloc *Allocator) pickPeerFromNicknames(isValid func(mesh.PeerName) bool) mesh.PeerName {
for name := range alloc.nicknames {
if name != alloc.ourName && isValid(name) {
return name
}
}
return mesh.UnknownPeerName
}
func (alloc *Allocator) pickPeerForTransfer() mesh.PeerName {
// first try alive peers that actively participate in IPAM (i.e. have entries)
if heir := alloc.ring.PickPeerForTransfer(alloc.isKnownPeer); heir != mesh.UnknownPeerName {
return heir
}
// next try alive peers that have IPAM enabled but have no entries
if heir := alloc.pickPeerFromNicknames(alloc.isKnownPeer); heir != mesh.UnknownPeerName {
return heir
}
// next try disappeared peers that still have entries
t := func(mesh.PeerName) bool { return true }
if heir := alloc.ring.PickPeerForTransfer(t); heir != mesh.UnknownPeerName {
return heir
}
// finally, disappeared peers that passively participated in IPAM
return alloc.pickPeerFromNicknames(t)
}
// Shutdown (Sync)
func (alloc *Allocator) Shutdown() {
alloc.infof("Shutdown")
doneChan := make(chan struct{})
alloc.actionChan <- func() {
alloc.shuttingDown = true
alloc.cancelOps(&alloc.pendingClaims)
alloc.cancelOps(&alloc.pendingAllocates)
if heir := alloc.pickPeerForTransfer(); heir != mesh.UnknownPeerName {
alloc.ring.Transfer(alloc.ourName, heir)
alloc.space.Clear()
alloc.gossip.GossipBroadcast(alloc.Gossip())
time.Sleep(100 * time.Millisecond)
}
doneChan <- struct{}{}
}
<-doneChan
}
// AdminTakeoverRanges (Sync) - take over the ranges owned by a given peer.
// Only done on adminstrator command.
func (alloc *Allocator) AdminTakeoverRanges(peerNameOrNickname string) error {
resultChan := make(chan error)
alloc.actionChan <- func() {
peername, err := alloc.lookupPeername(peerNameOrNickname)
if err != nil {
resultChan <- fmt.Errorf("Cannot find peer '%s'", peerNameOrNickname)
return
}
alloc.debugln("AdminTakeoverRanges:", peername)
if peername == alloc.ourName {
resultChan <- fmt.Errorf("Cannot take over ranges from yourself!")
return
}
newRanges, err := alloc.ring.Transfer(peername, alloc.ourName)
alloc.space.AddRanges(newRanges)
resultChan <- err
}
return <-resultChan
}
// Lookup a PeerName by nickname or stringified PeerName. We can't
// call into the router for this because we are interested in peers
// that have gone away but are still in the ring, which is why we
// maintain our own nicknames map.
func (alloc *Allocator) lookupPeername(name string) (mesh.PeerName, error) {
for peername, nickname := range alloc.nicknames {
if nickname == name {
return peername, nil
}
}
return mesh.PeerNameFromString(name)
}
// Restrict the peers in "nicknames" to those in the ring plus peers known to the router
func (alloc *Allocator) pruneNicknames() {
ringPeers := alloc.ring.PeerNames()
for name := range alloc.nicknames {
if _, ok := ringPeers[name]; !ok && !alloc.isKnownPeer(name) {
delete(alloc.nicknames, name)
}
}
}
func (alloc *Allocator) annotatePeernames(names []mesh.PeerName) []string {
var res []string
for _, name := range names {
if nickname, found := alloc.nicknames[name]; found {
res = append(res, fmt.Sprint(name, "(", nickname, ")"))
} else {
res = append(res, name.String())
}
}
return res
}
func decodeRange(msg []byte) (r address.Range, err error) {
decoder := gob.NewDecoder(bytes.NewReader(msg))
return r, decoder.Decode(&r)
}
// OnGossipUnicast (Sync)
func (alloc *Allocator) OnGossipUnicast(sender mesh.PeerName, msg []byte) error {
alloc.debugln("OnGossipUnicast from", sender, ": ", len(msg), "bytes")
resultChan := make(chan error)
alloc.actionChan <- func() {
switch msg[0] {
case msgSpaceRequest:
// some other peer asked us for space
r, err := decodeRange(msg[1:])
if err == nil {
alloc.donateSpace(r, sender)
}
resultChan <- err
case msgSpaceRequestDenied:
r, err := decodeRange(msg[1:])
if err == nil {
alloc.spaceRequestDenied(sender, r)
}
resultChan <- err
case msgRingUpdate:
resultChan <- alloc.update(sender, msg[1:])
}
}
return <-resultChan
}
// OnGossipBroadcast (Sync)
func (alloc *Allocator) OnGossipBroadcast(sender mesh.PeerName, msg []byte) (mesh.GossipData, error) {
alloc.debugln("OnGossipBroadcast from", sender, ":", len(msg), "bytes")
resultChan := make(chan error)
alloc.actionChan <- func() {
resultChan <- alloc.update(sender, msg)
}
return alloc.Gossip(), <-resultChan
}
type gossipState struct {
// We send a timstamp along with the information to be
// gossipped in order to detect skewed clocks
Now int64
Nicknames map[mesh.PeerName]string
Paxos paxos.GossipState
Ring *ring.Ring
}
func (alloc *Allocator) encode() []byte {
data := gossipState{
Now: alloc.now().Unix(),
Nicknames: alloc.nicknames,
}
// We're only interested in Paxos until we have a Ring.
if alloc.ring.Empty() {
data.Paxos = alloc.paxos.GossipState()
} else {
data.Ring = alloc.ring
}
buf := new(bytes.Buffer)
enc := gob.NewEncoder(buf)
if err := enc.Encode(data); err != nil {
panic(err)
}
return buf.Bytes()
}
// Encode (Sync)
func (alloc *Allocator) Encode() []byte {
resultChan := make(chan []byte)
alloc.actionChan <- func() {
resultChan <- alloc.encode()
}
return <-resultChan
}
// OnGossip (Sync)
func (alloc *Allocator) OnGossip(msg []byte) (mesh.GossipData, error) {
alloc.debugln("Allocator.OnGossip:", len(msg), "bytes")
resultChan := make(chan error)
alloc.actionChan <- func() {
resultChan <- alloc.update(mesh.UnknownPeerName, msg)
}
return nil, <-resultChan // for now, we never propagate updates. TBD
}
// GossipData implementation is trivial - we always gossip the latest
// data we have at time of sending
type ipamGossipData struct {
alloc *Allocator
}
func (d *ipamGossipData) Merge(other mesh.GossipData) mesh.GossipData {
return d // no-op
}
func (d *ipamGossipData) Encode() [][]byte {
return [][]byte{d.alloc.Encode()}
}
// Gossip returns a GossipData implementation, which in this case always
// returns the latest ring state (and does nothing on merge)
func (alloc *Allocator) Gossip() mesh.GossipData {
return &ipamGossipData{alloc}
}
// SetInterfaces gives the allocator two interfaces for talking to the outside world
func (alloc *Allocator) SetInterfaces(gossip mesh.Gossip) {
alloc.gossip = gossip
}
// ACTOR server
func (alloc *Allocator) actorLoop(actionChan <-chan func()) {
for {
select {
case action := <-actionChan:
if action == nil {
return
}
action()
case <-alloc.ticker.C:
if alloc.paxosActive {
alloc.propose()
}
alloc.removeDeadContainers()
alloc.tryPendingOps()
}
alloc.assertInvariants()
alloc.reportFreeSpace()
}
}
// Helper functions
// Ensure we are making progress towards an established ring
func (alloc *Allocator) establishRing() {
if !alloc.ring.Empty() || alloc.paxosActive {
return
}
alloc.paxosActive = true
alloc.propose()
if ok, cons := alloc.paxos.Consensus(); ok {
// If the quorum was 1, then proposing immediately
// leads to consensus
alloc.createRing(cons.Value)
}
}
func (alloc *Allocator) createRing(peers []mesh.PeerName) {
alloc.debugln("Paxos consensus:", peers)
alloc.ring.ClaimForPeers(normalizeConsensus(peers))
alloc.gossip.GossipBroadcast(alloc.Gossip())
alloc.ringUpdated()
}
func (alloc *Allocator) ringUpdated() {
// When we have a ring, we don't need paxos any more
if alloc.paxosActive {
alloc.paxosActive = false
alloc.paxos = nil
}
alloc.persistRing()
alloc.space.UpdateRanges(alloc.ring.OwnedRanges())
alloc.tryPendingOps()
}
// For compatibility with sort.Interface
type peerNames []mesh.PeerName
func (a peerNames) Len() int { return len(a) }
func (a peerNames) Less(i, j int) bool { return a[i] < a[j] }
func (a peerNames) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
// When we get a consensus from Paxos, the peer names are not in a
// defined order and may contain duplicates. This function sorts them
// and de-dupes.
func normalizeConsensus(consensus []mesh.PeerName) []mesh.PeerName {
if len(consensus) == 0 {
return nil
}
peers := make(peerNames, len(consensus))
copy(peers, consensus)
sort.Sort(peers)
dst := 0
for src := 1; src < len(peers); src++ {
if peers[dst] != peers[src] {
dst++
peers[dst] = peers[src]
}
}
return peers[:dst+1]
}
func (alloc *Allocator) propose() {
alloc.debugf("Paxos proposing")
alloc.paxos.Propose()
alloc.gossip.GossipBroadcast(alloc.Gossip())
}
func encodeRange(r address.Range) []byte {
buf := new(bytes.Buffer)
enc := gob.NewEncoder(buf)
if err := enc.Encode(r); err != nil {
panic(err)
}
return buf.Bytes()
}
func (alloc *Allocator) sendSpaceRequest(dest mesh.PeerName, r address.Range) error {
msg := append([]byte{msgSpaceRequest}, encodeRange(r)...)
return alloc.gossip.GossipUnicast(dest, msg)
}
func (alloc *Allocator) sendSpaceRequestDenied(dest mesh.PeerName, r address.Range) error {
msg := append([]byte{msgSpaceRequestDenied}, encodeRange(r)...)
return alloc.gossip.GossipUnicast(dest, msg)
}
func (alloc *Allocator) sendRingUpdate(dest mesh.PeerName) {
msg := append([]byte{msgRingUpdate}, alloc.encode()...)
alloc.gossip.GossipUnicast(dest, msg)
}
func (alloc *Allocator) update(sender mesh.PeerName, msg []byte) error {
reader := bytes.NewReader(msg)
decoder := gob.NewDecoder(reader)
var data gossipState
var err error
if err := decoder.Decode(&data); err != nil {
return err
}
deltat := time.Unix(data.Now, 0).Sub(alloc.now())
if deltat > time.Hour || -deltat > time.Hour {
return fmt.Errorf("clock skew of %v detected, ignoring update", deltat)
}
// Merge nicknames
for peer, nickname := range data.Nicknames {
alloc.nicknames[peer] = nickname
}
// only one of Ring and Paxos should be present. And we
// shouldn't get updates for a empty Ring. But tolerate
// them just in case.
if data.Ring != nil {
switch err = alloc.ring.Merge(*data.Ring); err {
case ring.ErrDifferentSeeds:
return fmt.Errorf("IP allocation was seeded by different peers (received: %v, ours: %v)",
alloc.annotatePeernames(data.Ring.Seeds), alloc.annotatePeernames(alloc.ring.Seeds))
case ring.ErrDifferentRange:
return fmt.Errorf("Incompatible IP allocation ranges (received: %s, ours: %s)",
data.Ring.Range().AsCIDRString(), alloc.ring.Range().AsCIDRString())
default:
if err == nil && !alloc.ring.Empty() {
alloc.pruneNicknames()
alloc.ringUpdated()
}
return err
}
}
if data.Paxos != nil {
if alloc.ring.Empty() {
if alloc.paxos.Update(data.Paxos) {
if alloc.paxos.Think() {
// If something important changed, broadcast
alloc.gossip.GossipBroadcast(alloc.Gossip())
}
if ok, cons := alloc.paxos.Consensus(); ok {
alloc.createRing(cons.Value)
}
}
} else if sender != mesh.UnknownPeerName {
// Sender is trying to initialize a ring, but we have one
// already - send it straight back
alloc.sendRingUpdate(sender)
}
}
return nil
}
func (alloc *Allocator) donateSpace(r address.Range, to mesh.PeerName) {
// No matter what we do, we'll send a unicast gossip
// of our ring back to the chap who asked for space.
// This serves to both tell him of any space we might
// have given him, or tell him where he might find some
// more.
defer alloc.sendRingUpdate(to)
alloc.debugln("Peer", to, "asked me for space")
chunk, ok := alloc.space.Donate(r)
if !ok {
free := alloc.space.NumFreeAddressesInRange(r)
common.Assert(free == 0)
alloc.debugln("No space to give to peer", to)
// separate message maintains backwards-compatibility:
// down-level peers will ignore this and still get the ring update.
alloc.sendSpaceRequestDenied(to, r)
return
}
alloc.debugln("Giving range", chunk, "to", to)
alloc.ring.GrantRangeToHost(chunk.Start, chunk.End, to)
alloc.persistRing()
}
func (alloc *Allocator) assertInvariants() {
// We need to ensure all ranges the ring thinks we own have
// a corresponding space in the space set, and vice versa
checkSpace := space.New()
checkSpace.AddRanges(alloc.ring.OwnedRanges())
ranges := checkSpace.OwnedRanges()
spaces := alloc.space.OwnedRanges()
common.Assert(len(ranges) == len(spaces))
for i := 0; i < len(ranges); i++ {
r := ranges[i]
s := spaces[i]
common.Assert(s.Start == r.Start && s.End == r.End)
}
}
func (alloc *Allocator) reportFreeSpace() {
ranges := alloc.ring.OwnedRanges()
if len(ranges) == 0 {
return
}
freespace := make(map[address.Address]address.Offset)
for _, r := range ranges {
freespace[r.Start] = alloc.space.NumFreeAddressesInRange(r)
}
alloc.ring.ReportFree(freespace)
}
// Persistent data
const (
ringIdent = "ring"
nameIdent = "peername"
ownedIdent = "ownedAddresses"
)
func (alloc *Allocator) persistRing() {
// It would be better if these two Save operations happened in the same transaction
if err := alloc.db.Save(nameIdent, alloc.ourName); err != nil {
alloc.fatalf("Error persisting ring data: %s", err)
return
}
if err := alloc.db.Save(ringIdent, alloc.ring); err != nil {
alloc.fatalf("Error persisting ring data: %s", err)
}
}
func (alloc *Allocator) loadPersistedData() {
checkPeerName := alloc.ourName
if err := alloc.db.Load(nameIdent, &checkPeerName); err != nil {
alloc.fatalf("Error loading persisted peer name: %s", err)
return
}
if checkPeerName != alloc.ourName {
alloc.infof("Deleting persisted data for peername %s", checkPeerName)
alloc.persistRing()
alloc.persistOwned()
return
}
if err := alloc.db.Load(ringIdent, &alloc.ring); err != nil {
alloc.fatalf("Error loading persisted ring data: %s", err)
}
if alloc.ring != nil {
alloc.space.UpdateRanges(alloc.ring.OwnedRanges())
}
if err := alloc.db.Load(ownedIdent, &alloc.owned); err != nil {
alloc.fatalf("Error loading persisted address data: %s", err)
}
for _, addrs := range alloc.owned {
for _, addr := range addrs {
alloc.space.Claim(addr)
}
}
}
func (alloc *Allocator) persistOwned() {
if err := alloc.db.Save(ownedIdent, alloc.owned); err != nil {
alloc.fatalf("Error persisting address data: %s", err)
}
}
// Owned addresses
func (alloc *Allocator) allOwned(ident string) []address.Address {
return alloc.owned[ident]
}
func (alloc *Allocator) hasOwned(ident string) bool {
_, b := alloc.owned[ident]
return b
}
// NB: addr must not be owned by ident already
func (alloc *Allocator) addOwned(ident string, addr address.Address) {
alloc.owned[ident] = append(alloc.owned[ident], addr)
alloc.persistOwned()
}
func (alloc *Allocator) removeAllOwned(ident string) []address.Address {
a := alloc.owned[ident]
delete(alloc.owned, ident)
alloc.persistOwned()
return a
}
func (alloc *Allocator) removeOwned(ident string, addrToFree address.Address) bool {
addrs, _ := alloc.owned[ident]
for i, ownedAddr := range addrs {
if ownedAddr == addrToFree {
if len(addrs) == 1 {
delete(alloc.owned, ident)
} else {
alloc.owned[ident] = append(addrs[:i], addrs[i+1:]...)
}
alloc.persistOwned()
return true
}
}
return false
}
func (alloc *Allocator) ownedInRange(ident string, r address.Range) (address.Address, bool) {
for _, addr := range alloc.owned[ident] {
if r.Contains(addr) {
return addr, true
}
}
return 0, false
}
func (alloc *Allocator) findOwner(addr address.Address) string {
for ident, addrs := range alloc.owned {
for _, candidate := range addrs {
if candidate == addr {
return ident
}
}
}
return ""
}
// For each ID in the 'owned' map, remove the entry if it isn't in the map
func (alloc *Allocator) syncOwned(ids map[string]struct{}) {
changed := false
for ident, addrs := range alloc.owned {
if _, found := ids[ident]; !found {
for _, addr := range addrs {
alloc.space.Free(addr)
}
delete(alloc.owned, ident)
changed = true
}
}
if changed {
alloc.persistOwned()
}
}
// Logging
func (alloc *Allocator) fatalf(fmt string, args ...interface{}) {
common.Log.Fatalf("[allocator %s] "+fmt, append([]interface{}{alloc.ourName}, args...)...)
}
func (alloc *Allocator) infof(fmt string, args ...interface{}) {
common.Log.Infof("[allocator %s] "+fmt, append([]interface{}{alloc.ourName}, args...)...)
}
func (alloc *Allocator) debugln(args ...interface{}) {
common.Log.Debugln(append([]interface{}{fmt.Sprintf("[allocator %s]:", alloc.ourName)}, args...)...)
}
func (alloc *Allocator) debugf(fmt string, args ...interface{}) {
common.Log.Debugf("[allocator %s] "+fmt, append([]interface{}{alloc.ourName}, args...)...)
}