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in relation to # the public/animations directory should really be cleaned up
naming convention needs to be standardized
unused directory should be deleted and any animations potentially in use there should be transferred to root public/animations directory
need to know if there are any other animations currently in use that we need to account for
I went through the current anim directory and tried to Organize the Animations , hopefully I can get some help from the programmer side to say which animations we can remove because they are currently unused. with this done we can then fine tune the animations we actually use.
Current Fbx List 2022-03-07
Misc Files
animations-skeleton.glb <--compiled glb
narut.fbx
animations.z <-- compiled file
t-pose_rot.fbx
ybot.fbx <-- default model in fbx
reset.fbx
unused / <-- directory
Jump
charge_jump.fbx
landing.fbx
falling_idle.fbx
stand_charge.fbx
fall_loop.fbx
charge_jump_fall.fbx
jump.fbx
Eat Drink
eating.fbx
drinking.fbx
Grab
grab_left.fbx
grab_right.fbx
grab_up.fbx
grab_down.fbx
grab_forward.fbx
Throw
throw.fbx
Gun
'Pistol Idle.fbx'
'Rifle Aiming Idle.fbx'
'Pistol Aiming Idle.fbx'
'Rifle Idle.fbx'
Running
'right strafe.fbx'
'left strafe.fbx'
'running backwards.fbx'
running.fbx
Crouch Move
'Crouch Idle.fbx'
'Sneaking Forward.fbx'
'Crouched Sneaking Left.fbx'
'Crouched Sneaking Right.fbx'
Sword Attack
'sword and shield slash.fbx'
sword_un_draw_side.fbx
sword_idle_side.fbx
'One Hand Sword Combo.fbx'
'standing melee attack downward.fbx'
sword_side_slash.fbx
sword_side_slash_step.fbx
'sword and shield attack (4).fbx'
sword_topdown_slash.fbx
'sword and shield idle (4).fbx'
sword_topdown_slash_step.fbx
Walkingg
walking.fbx
'right strafe walking.fbx'
'left strafe walking.fbx'
idle.fbx
'walking backwards.fbx'
Specials
'naruto run.fbx'
powerup.fbx
'Fast Run.fbx'
'Hip Hop Dancing.fbx'
Mouse Animations
pitch.fbx
yaw.fbx
Bow
'bow draw.fbx'
'bow idle.fbx'
'bow loose.fbx'
Transitions (movement)
'Crouched To Standing.fbx'
'Standing To Crouched.fbx'
Magic Casting
'magic cast.fbx'
'magic idle.fbx'
'magic standing idle.fbx'
Pain
pain_arch.fbx
pain_back.fbx
Water
'treading water.fbx'
Sitting
'sitting idle.fbx'
Skateboarding
Skateboarding.fbx
The text was updated successfully, but these errors were encountered:
add checkboxes to track the status of items in this ticket. as we confirm the animations we're keeping, check them off the list. If we identify an animation we're removing, strike out the item using ~ (gotta edit the description to do that) and then check it as completed.
I've done a pass through this list, add checked off the items that are currently being used. That said, there are also animations from this list which are being loaded, but I don't think are being used. Will need to do another pass to collect which ones those are, and will also provide a list of animations being loaded/used but are not on this list
in relation to # the public/animations directory should really be cleaned up
I went through the current anim directory and tried to Organize the Animations , hopefully I can get some help from the programmer side to say which animations we can remove because they are currently unused. with this done we can then fine tune the animations we actually use.
Current Fbx List 2022-03-07
Misc Files
Jump
Eat Drink
Grab
Throw
Gun
Running
Crouch Move
Sword Attack
Walkingg
Specials
Mouse Animations
Bow
Transitions (movement)
Magic Casting
Pain
Water
Sitting
Skateboarding
The text was updated successfully, but these errors were encountered: