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Support webtorrent in PWA's #2306
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this is helpful how? |
Think Occulus based webgl applications which need to download large amounts of meshes etc. No, it does not need to be specific to PWA's I suppose. But, it would be nice if there was an api consumable from the app side, which automatically takes care of all the ServiceWorker concerns (ie the datachannel is running in the serviceworker) |
i still dont understand what 3d rendering and VR has to do with webtorrent it can't be ran in a worker anyways, you still need to manage all the connections and webrtc on the main thread, and push the streams to the workers. not only would this become incompatible with node, you'd need to re-write webtorrent from scratch just to implement this, and you wouldn't even be saving any resources, just introducing more compatibility issues and overhead webrtc isnt what takes up the most CPU time in webtorrent right now, but the node readable-stream polyfill |
Are we saying the new "transferable" rtcdatachannel cannot be transferred to a serviceworker? Did you look at the link above? |
what??? |
as WebTorrent is "supported in PWA's" as is visible by this list, and the issue fails to describe if it's meant to be an enhancement, feature request or bug report, instead points to a pending implementation, I'm gonna treat this as "low effort trolling" and close it |
mdn/content#15242 (comment)
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