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The text was updated successfully, but these errors were encountered:
我测试URP没有任何问题
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关于URP,大部分Unity基础Shader可正常使用,但如果用到部分依赖WebGL2.0的高级特性则有可能无法支持。 如何确认问题? 开发者可以这样验证:导出选项使用webgl 2.0, 用Unity自身导出webgl并在chome等浏览器打开,如果正常显示则表示使用了webgl 2.0特性。 如何解决webgl 2.0依赖问题? 如果确认是webgl 2.0可与我们联系并提供demo,小游戏目前正在排期支持该能力。如果项目比较急,请使用其他不使用webgl2.0特性的shader代替。
确实是webgl2.0的问题,如果移除webgl2.0就出错。
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The text was updated successfully, but these errors were encountered: