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我想参考 仓库根目录下tools/WXAssetBundleProvider.cs中的代码,但是有编译问题,其中有一些类不在WXAssetBundleProvider.cs文件中,我翻了其他的地方也没有找到
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微信小游戏运行过程中出现白屏
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代码分包之后,比如运行时调用了某个函数,但是函数不在主包里,会去远端下载子包,每次这个时候会造成严重卡顿,有什么解决方案和建议吗。
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我想参考 仓库根目录下tools/WXAssetBundleProvider.cs中的代码,但是有编译问题,其中有一些类不在WXAssetBundleProvider.cs文件中,我翻了其他的地方也没有找到
The text was updated successfully, but these errors were encountered: