/
manager.go
205 lines (165 loc) · 6.44 KB
/
manager.go
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package pokercompetition
import (
"errors"
"sync"
"github.com/weedbox/pokertable"
)
var (
ErrManagerCompetitionNotFound = errors.New("manager: competition not found")
)
type Manager interface {
Reset()
ReleaseCompetition(competitionID string)
// CompetitionEngine Actions
GetCompetitionEngine(competitionID string) (CompetitionEngine, error)
// Competition Actions
CreateCompetition(competitionSetting CompetitionSetting, options *CompetitionEngineOptions) (*Competition, error)
UpdateCompetitionBlindInitialLevel(competitionID string, level int) error
CloseCompetition(competitionID string, endStatus CompetitionStateStatus) error
StartCompetition(competitionID string) (int64, error)
// Table Actions
GetTableEngineOptions() *pokertable.TableEngineOptions
SetTableEngineOptions(tableOptions *pokertable.TableEngineOptions)
UpdateTable(competitionID string, table *pokertable.Table) error
UpdateReserveTablePlayerState(competitionID, tableID string, playerState *pokertable.TablePlayerState) error
// Player Operations
PlayerBuyIn(competitionID string, joinPlayer JoinPlayer) error
PlayerAddon(competitionID string, tableID string, joinPlayer JoinPlayer) error
PlayerRefund(competitionID string, playerID string) error
PlayerCashOut(competitionID string, tableID, playerID string) error
PlayerQuit(competitionID string, tableID, playerID string) error
}
type manager struct {
tableOptions *pokertable.TableEngineOptions
competitionEngines sync.Map
tableManagerBackend TableManagerBackend
}
func NewManager(tableManagerBackend TableManagerBackend) Manager {
tableOptions := pokertable.NewTableEngineOptions()
tableOptions.Interval = 6
return &manager{
tableOptions: tableOptions,
competitionEngines: sync.Map{},
tableManagerBackend: tableManagerBackend,
}
}
func (m *manager) Reset() {
m.competitionEngines.Range(func(key, value interface{}) bool {
if ce, ok := value.(CompetitionEngine); ok {
_ = ce.CloseCompetition(CompetitionStateStatus_ForceEnd)
}
return true
})
m.competitionEngines = sync.Map{}
}
func (m *manager) ReleaseCompetition(competitionID string) {
m.competitionEngines.Delete(competitionID)
}
func (m *manager) GetCompetitionEngine(competitionID string) (CompetitionEngine, error) {
competitionEngine, exist := m.competitionEngines.Load(competitionID)
if !exist {
return nil, ErrManagerCompetitionNotFound
}
return competitionEngine.(CompetitionEngine), nil
}
func (m *manager) CreateCompetition(competitionSetting CompetitionSetting, options *CompetitionEngineOptions) (*Competition, error) {
competitionEngine := NewCompetitionEngine(
WithTableManagerBackend(m.tableManagerBackend),
WithTableOptions(m.tableOptions),
)
competitionEngine.OnCompetitionUpdated(options.OnCompetitionUpdated)
competitionEngine.OnCompetitionErrorUpdated(options.OnCompetitionErrorUpdated)
competitionEngine.OnCompetitionPlayerUpdated(options.OnCompetitionPlayerUpdated)
competitionEngine.OnCompetitionFinalPlayerRankUpdated(options.OnCompetitionFinalPlayerRankUpdated)
competitionEngine.OnCompetitionStateUpdated(options.OnCompetitionStateUpdated)
competitionEngine.OnAdvancePlayerCountUpdated(options.OnAdvancePlayerCountUpdated)
competitionEngine.OnCompetitionPlayerCashOut(options.OnCompetitionPlayerCashOut)
competition, err := competitionEngine.CreateCompetition(competitionSetting)
if err != nil {
return nil, err
}
m.competitionEngines.Store(competition.ID, competitionEngine)
return competition, nil
}
func (m *manager) UpdateCompetitionBlindInitialLevel(competitionID string, level int) error {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return ErrManagerCompetitionNotFound
}
return competitionEngine.UpdateCompetitionBlindInitialLevel(level)
}
func (m *manager) CloseCompetition(competitionID string, endStatus CompetitionStateStatus) error {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return ErrManagerCompetitionNotFound
}
if err := competitionEngine.CloseCompetition(endStatus); err != nil {
return err
}
m.competitionEngines.Delete(competitionID)
return nil
}
func (m *manager) StartCompetition(competitionID string) (int64, error) {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return 0, ErrManagerCompetitionNotFound
}
return competitionEngine.StartCompetition()
}
func (m *manager) GetTableEngineOptions() *pokertable.TableEngineOptions {
return m.tableOptions
}
func (m *manager) SetTableEngineOptions(tableOptions *pokertable.TableEngineOptions) {
m.tableOptions = tableOptions
}
func (m *manager) UpdateTable(competitionID string, table *pokertable.Table) error {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return ErrManagerCompetitionNotFound
}
competitionEngine.UpdateTable(table)
return nil
}
func (m *manager) UpdateReserveTablePlayerState(competitionID, tableID string, playerState *pokertable.TablePlayerState) error {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return ErrManagerCompetitionNotFound
}
competitionEngine.UpdateReserveTablePlayerState(tableID, playerState)
return nil
}
func (m *manager) PlayerBuyIn(competitionID string, joinPlayer JoinPlayer) error {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return ErrManagerCompetitionNotFound
}
return competitionEngine.PlayerBuyIn(joinPlayer)
}
func (m *manager) PlayerAddon(competitionID string, tableID string, joinPlayer JoinPlayer) error {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return ErrManagerCompetitionNotFound
}
return competitionEngine.PlayerAddon(tableID, joinPlayer)
}
func (m *manager) PlayerRefund(competitionID string, playerID string) error {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return ErrManagerCompetitionNotFound
}
return competitionEngine.PlayerRefund(playerID)
}
func (m *manager) PlayerCashOut(competitionID string, tableID, playerID string) error {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return ErrManagerCompetitionNotFound
}
return competitionEngine.PlayerCashOut(tableID, playerID)
}
func (m *manager) PlayerQuit(competitionID string, tableID, playerID string) error {
competitionEngine, err := m.GetCompetitionEngine(competitionID)
if err != nil {
return ErrManagerCompetitionNotFound
}
return competitionEngine.PlayerQuit(tableID, playerID)
}