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The stock card was never used before because I've only worked with the w/delay since I bought it in October, but I've tried with another one and the issue is still there. I'm on latest fw 2.0.1. Changing app from the launcher and going back to w/tape seems to temporarily fix this.
steps to recreate (problem in bold):
setting loop points or using the ones I set in a previous session
playing the loop (this seems to run for ever)
stopping the loop
starting the loop after a while again (e.g. after10min)
most of the looped audio is silent only a tiny bit is played when loop wraps around …
trent thought it might has to do something with the sd card but still the problem is there also with other or new class 10 card.
what I found out is, if the problem occurs and I enter the launcher, choose another engine, go out of launcher and back to launcher and choose again tape engine, everything works fine again for a while. before I found this workaround I needed to switch of my system completely.
I do not use i2c.
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