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"Sticky" D-PAD for PhoneJoy #43

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GoogleCodeExporter opened this issue Jul 23, 2015 · 11 comments
Closed

"Sticky" D-PAD for PhoneJoy #43

GoogleCodeExporter opened this issue Jul 23, 2015 · 11 comments

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@GoogleCodeExporter
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What steps will reproduce the problem?
1.Rapid direction change on D-PAD
2.Moving in one direction for a small amount of time
3.General Gameplay

What is the expected output? What do you see instead?
I expect combination moves or a responsive D-PAD.  Instead the character will 
just run in one direction until I tap that direction on the D-PAD instead.

What version of the product are you using? On what operating system?
Downloaded Bluez IME from market today, May 26th (can't find version 
information).  Using on Android 2.2

Please provide any additional information below.
Using 'PhoneJoy' gamepad. Gamepad is still very usable.  Thank you so much for 
your work in this area!

Original issue reported on code.google.com by tmeshle...@gmail.com on 26 May 2011 at 4:42

@GoogleCodeExporter
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Samsung Captivate

Original comment by tmeshle...@gmail.com on 26 May 2011 at 8:05

@GoogleCodeExporter
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Attached is a debug version of Bluez-IME that will output data to logcat.
If you use that driver while dumping logcat information, and send the data to 
me, I will try to fix it.

Original comment by kenneth@hexad.dk on 27 May 2011 at 9:20

  • Changed title: "Sticky" D-PAD for PhoneJoy
  • Changed state: Accepted

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@GoogleCodeExporter
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Attached is a version with more debug info

Original comment by kenneth@hexad.dk on 6 Jun 2011 at 10:10

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@GoogleCodeExporter
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On more fix to the sliding window...

Original comment by kenneth@hexad.dk on 6 Jun 2011 at 1:55

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Thanks this seems to have fixed it for me for now. I have attached two lasts 
logs but can't say I encountered any more issues. I'll ask around if this has 
fixed it for other users too.

Original comment by mkessler...@googlemail.com on 6 Jun 2011 at 3:56

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@GoogleCodeExporter
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I have a phonejoy also with the same sticky problem. Is this the version I 
should use?

Original comment by zdu...@optonline.net on 7 Jun 2011 at 1:18

@GoogleCodeExporter
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Yes, if you want to help out testing it. 
I will put up an official version in a few days if no more bugs are found. This 
version outputs a lot of debug information and will use more memory and CPU 
than needed.

Original comment by kenneth@hexad.dk on 7 Jun 2011 at 5:53

  • Changed state: Started

@GoogleCodeExporter
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Tested it for an hour on n64oid, snesoid and fpse and the sticky problem is now 
fixed. I will test it some more.

Original comment by zdu...@optonline.net on 7 Jun 2011 at 1:09

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Very cool, I have one more thing that I need to try, and then I will release 
this version on Market and on this page.

Original comment by kenneth@hexad.dk on 10 Jun 2011 at 7:05

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This issue was updated by revision r35.

Original comment by kenneth@hexad.dk on 10 Jun 2011 at 7:35

  • Changed state: Fixed

@GoogleCodeExporter
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This issue was updated by revision 5b9ac7a55b35.


git-svn-id: https://android-bluez-ime.googlecode.com/svn/trunk@35 
483308c0-f530-d30c-ef00-4c9e3e525d24

Original comment by kenneth@hexad.dk on 25 May 2013 at 6:47

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