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Future version (unversioned)

6.2.0 (April 17, 2021)

Features:

  • New SWITCH_GAME_SUGGESTION type in SERVER_CUSTOM_TYPES.

6.1.0 (October 21, 2020)

Features:

  • New sync service client packets: SYNC_START, SYNC_AUTH, SYNC_INIT, SYNC_UPDATE, SYNC_ACK.
  • New sync service server packets: SYNC_AUTH, SYNC_INIT, SYNC_SUBSCRIBE, SYNC_UPDATE.
  • New server error types.
  • New field ownerId for server packets MOB_UPDATE.

6.0.0 (February 19, 2020)

Since this version, the protocol contains changes that differ from the classic version. This version is still compatible with known clients of the game.

Features:

  • New fields serverConfiguration and bots for server packets LOGIN.
  • New field isBot for server packets PLAYER_NEW.

5.12.0 (February 19, 2020)

Improvements:

  • Don't create new objects for static packets to reduce garbage collector work.

5.11.1 (December 11, 2019)

Completed classic version with no custom changes.