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Copy of JC_Helios last post:
Continued my old game(hadn't gotten far still getting 1k for a metro pass.)
a few things of note:
1: I think I mentioned the whole throwing a gun and having someone else use
it causes the bullet casings to still come from the player rather than the
person actually shotting the gun.
2: Upon going to Sol's I noticed ketchup at Jackie's feet, ketchup on the
floor in the main area(prolly from a board guest that was summoned there
and walked away), and a Burn Soda at Zero's feet. I take it this is a
glitch with the changes to random inventory?
3: The stealth pistol and pumpgun still seem to be silent, also the
"embarrassed guy" is still sitting on a normal chair and not a toilet.
Would these be fixed if I had started a new game?
4: You forgot about throwing foons with the melee cycling.
5: New game didn't help, the HDTP things are still screwing things
up(easily seen in the intro), and most weapons are still silent.
6:in the intro1.0.2 has the bug where DD draws the firesword and an assault
rifle in the intro; with this version of Shifter he drew nothing.
7: EDS doesn't seem to work in TNM, at least not when I used allaugs. The
description was right though.
8: if you have more than one of the three Katanas it can snag the melee
weapon cycling( I noticed this when summoning all TNM melee weapons to try
to see which ones you missed)
Original issue reported on code.google.com by REDI...@gmail.com on 7 May 2009 at 7:22
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
REDI...@gmail.com
on 7 May 2009 at 7:22The text was updated successfully, but these errors were encountered: