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Nice library, i have spent all morning trying to learn and find what it has to offer, and while i find it very nice and capable of doing a lot of good work, i cannot find how to perform actions on drag.
Reading the guide i see that there is that thing called players in space that has a drag callback, and also in the docs i see that there is a pointeractions drag property, but for me is unclear how to use those methods to create something simple like for example a drag slider.
Also, could this library be used to retrict the movement or make the illusion of dragging a particle over a line, even if this line is diagonal?
Thanks
The text was updated successfully, but these errors were encountered:
Hi @gsabater , the UI module is now available in 0.6.0, and you can create a drag-drop element or button using its classes. Take a look at the demo here:
Hello,
Nice library, i have spent all morning trying to learn and find what it has to offer, and while i find it very nice and capable of doing a lot of good work, i cannot find how to perform actions on drag.
Reading the guide i see that there is that thing called
players
in space that has a drag callback, and also in the docs i see that there is apointeractions
drag property, but for me is unclear how to use those methods to create something simple like for example a drag slider.Also, could this library be used to retrict the movement or make the illusion of dragging a particle over a line, even if this line is diagonal?
Thanks
The text was updated successfully, but these errors were encountered: