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This uses autotrace to translate whiteboard markings into splines. From there, it applies a bezier curve to approximate strokes as a series of points, then passes them to the Xournal++ Lua API for rendering.
That's not how it works anymore. It passes its bezier data directly to Xournal++, and then Xournal++ does the rasterization.
The text was updated successfully, but these errors were encountered:
That's not how it works anymore. It passes its bezier data directly to Xournal++, and then Xournal++ does the rasterization.
The text was updated successfully, but these errors were encountered: