/
adamantine.lua
143 lines (134 loc) · 4.62 KB
/
adamantine.lua
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local _ = {name = "air", prob = 0}
local A = {name = "air", prob = 255, force_place = true}
local D = {name = "wc_adamant:block", prob = 255, force_place = true}
local schematic_GreaterAdamantineStalactite = {
size = {x = 3, y = 23, z = 3},
data = { -- note that data is upside down
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, D, _,
_, D, _,
_, D, _,
_, D, _,
D, D, D,
D, D, D,
D, D, D,
_, D, _,
_, _, _,
_, _, _,
_, D, _, -- ypos 0, prob 85% (218/255)
_, D, _, -- ypos 1, prob 85% (218/255)
_, D, _, -- ypos 2, prob 85% (218/255)
_, D, _, -- ypos 3, prob 85% (218/255)
_, D, _, -- ypos 4, prob 85% (218/255)
_, D, _, -- ypos 5, prob 85% (218/255)
_, D, _, -- ypos 6, prob 85% (218/255)
_, D, _, -- ypos 7, prob 85% (218/255)
_, D, _, -- ypos 8, prob 85% (218/255)
_, D, D, -- ypos 9, prob 50% (128/256) to make half of stalactites asymmetric
_, D, D, -- ypos 10, prob 50% (128/256) to make half of stalactites asymmetric
_, D, D, -- ypos 11, prob 50% (128/256) to make half of stalactites asymmetric
_, D, D, -- ypos 12, prob 50% (128/256) to make half of stalactites asymmetric
D, D, D, -- ypos 13, prob 75% (192/256)
D, D, D, -- ypos 14, prob 75% (192/256)
D, D, D, -- ypos 15, prob 100%
D, D, D, -- ypos 16, prob 100%
D, D, D, -- ypos 17, prob 100%
D, D, D, -- ypos 18, prob 100%
D, D, D, -- ypos 19, prob 75% (192/256)
D, D, D, -- ypos 20, prob 85% (218/255)
_, D, D, -- ypos 21, prob 50% (128/256) to make half of stalactites asymmetric
_, D, _, -- ypos 22, prob 100%
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, _, _,
_, D, _,
_, D, _,
_, D, _,
_, D, _,
_, D, _,
D, D, D,
D, D, D,
D, D, D,
_, D, _,
_, D, _,
_, _, _,
},
-- Y-slice probabilities do not function correctly for ceiling schematic
-- decorations because they are inverted, so ypos numbers have been inverted
-- to match, and a larger offset in place_offset_y should be used (e.g. -3).
yslice_prob = {
{ypos = 21, prob = 128},
{ypos = 20, prob = 218},
{ypos = 19, prob = 192},
{ypos = 14, prob = 192},
{ypos = 13, prob = 192},
{ypos = 12, prob = 128},
{ypos = 11, prob = 128},
{ypos = 10, prob = 128},
{ypos = 9, prob = 128},
{ypos = 8, prob = 218},
{ypos = 7, prob = 218},
{ypos = 6, prob = 218},
{ypos = 5, prob = 218},
{ypos = 4, prob = 218},
{ypos = 3, prob = 218},
{ypos = 2, prob = 218},
{ypos = 1, prob = 218},
{ypos = 0, prob = 218}
}
}
-- A stalagmite is an upsidedown stalactite, so
-- use the GreaterStalactite to create a ToweringStalagmite schematic
local schematic_ToweringAdamantineStalagmite = {
size = schematic_GreaterAdamantineStalactite.size,
data = {},
yslice_prob = {}
}
local array_length = #schematic_GreaterAdamantineStalactite.data + 1
for i, node in ipairs(schematic_GreaterAdamantineStalactite.data) do
schematic_ToweringAdamantineStalagmite.data[array_length - i] = node
end
y_size = schematic_GreaterAdamantineStalactite.size.y
for i, node in ipairs(schematic_GreaterAdamantineStalactite.yslice_prob) do
schematic_ToweringAdamantineStalagmite.yslice_prob[i] = {
-- we can safely lower the prob. to gain more variance because floor based schematics
-- don't have the bug where missing lines moves them away from the surface
prob = schematic_GreaterAdamantineStalactite.yslice_prob[i].prob - 20,
ypos = y_size - 1 - schematic_GreaterAdamantineStalactite.yslice_prob[i].ypos
}
end
minetest.register_decoration({
name = "Towering Adamantine Stalagmite",
deco_type = "schematic",
place_on = "group:stone",
sidelen = 80,
fill_ratio = 0.001,
-- biomes = {"deep"},
y_max = -800,
y_min = -31000,
schematic = schematic_ToweringAdamantineStalagmite,
replacements = {},
flags = "place_center_x,place_center_z,force_placement,all_floors",
place_offset_y=-2
})