Hotkey | Operator |
---|---|
:kmCtrl-A <sequencer->Ctrl-A->sequencer.select_all> |
blender:bpy.ops.sequencer.select_all |
:kmA <sequencer->A->sequencer.select_all> |
blender:bpy.ops.sequencer.select_all |
:kmCtrl-I <sequencer->Ctrl-I->sequencer.select_all> |
blender:bpy.ops.sequencer.select_all |
:kmK <sequencer->K->sequencer.cut> |
blender:bpy.ops.sequencer.cut |
:kmShift-K <sequencer->Shift-K->sequencer.cut> |
blender:bpy.ops.sequencer.cut |
:kmH <sequencer->H->sequencer.mute> |
blender:bpy.ops.sequencer.mute |
:kmShift-H <sequencer->Shift-H->sequencer.mute> |
blender:bpy.ops.sequencer.mute |
:kmAlt-H <sequencer->Alt-H->sequencer.unmute> |
blender:bpy.ops.sequencer.unmute |
:kmShift-Alt-H <sequencer->Shift-Alt-H->sequencer.unmute> |
blender:bpy.ops.sequencer.unmute |
:kmShift-L <sequencer->Shift-L->sequencer.lock> |
blender:bpy.ops.sequencer.lock |
:kmShift-Alt-L <sequencer->Shift-Alt-L->sequencer.unlock> |
blender:bpy.ops.sequencer.unlock |
:kmR <sequencer->R->sequencer.reassign_inputs> |
blender:bpy.ops.sequencer.reassign_inputs |
:kmAlt-R <sequencer->Alt-R->sequencer.reload> |
blender:bpy.ops.sequencer.reload |
:kmShift-Alt-R <sequencer->Shift-Alt-R->sequencer.reload> |
blender:bpy.ops.sequencer.reload |
:kmAlt-O <sequencer->Alt-O->sequencer.offset_clear> |
blender:bpy.ops.sequencer.offset_clear |
:kmShift-D <sequencer->Shift-D->sequencer.duplicate_move> |
blender:bpy.ops.sequencer.duplicate_move |
:kmX <sequencer->X->sequencer.delete> |
blender:bpy.ops.sequencer.delete |
:kmDEL <sequencer->DEL->sequencer.delete> |
blender:bpy.ops.sequencer.delete |
:kmCtrl-C <sequencer->Ctrl-C->sequencer.copy> |
blender:bpy.ops.sequencer.copy |
:kmCtrl-V <sequencer->Ctrl-V->sequencer.paste> |
blender:bpy.ops.sequencer.paste |
:kmY <sequencer->Y->sequencer.images_separate> |
blender:bpy.ops.sequencer.images_separate |
:kmTab <sequencer->Tab->sequencer.meta_toggle> |
blender:bpy.ops.sequencer.meta_toggle |
:kmCtrl-G <sequencer->Ctrl-G->sequencer.meta_make> |
blender:bpy.ops.sequencer.meta_make |
:kmAlt-G <sequencer->Alt-G->sequencer.meta_separate> |
blender:bpy.ops.sequencer.meta_separate |
:kmHOME <sequencer->HOME->sequencer.view_all> |
blender:bpy.ops.sequencer.view_all |
:kmNDOF_BUTTON_FIT <sequencer->NDOF_BUTTON_FIT->sequencer.view_all> |
blender:bpy.ops.sequencer.view_all |
:kmNUMPAD_PERIOD <sequencer->NUMPAD_PERIOD->sequencer.view_selected> |
blender:bpy.ops.sequencer.view_selected |
:kmNUMPAD_0 <sequencer->NUMPAD_0->sequencer.view_frame> |
blender:bpy.ops.sequencer.view_frame |
:kmPAGE_UP <sequencer->PAGE_UP->sequencer.strip_jump> |
blender:bpy.ops.sequencer.strip_jump |
:kmPAGE_DOWN <sequencer->PAGE_DOWN->sequencer.strip_jump> |
blender:bpy.ops.sequencer.strip_jump |
:kmAlt-PAGE_UP <sequencer->Alt-PAGE_UP->sequencer.strip_jump> |
blender:bpy.ops.sequencer.strip_jump |
:kmAlt-PAGE_DOWN <sequencer->Alt-PAGE_DOWN->sequencer.strip_jump> |
blender:bpy.ops.sequencer.strip_jump |
:kmAlt-LEFT_ARROW <sequencer->Alt-LEFT_ARROW->sequencer.swap> |
blender:bpy.ops.sequencer.swap |
:kmAlt-RIGHT_ARROW <sequencer->Alt-RIGHT_ARROW->sequencer.swap> |
blender:bpy.ops.sequencer.swap |
:kmBACK_SPACE <sequencer->BACK_SPACE->sequencer.gap_remove> |
blender:bpy.ops.sequencer.gap_remove |
:kmShift-BACK_SPACE <sequencer->Shift-BACK_SPACE->sequencer.gap_remove> |
blender:bpy.ops.sequencer.gap_remove |
:kmShift-EQUAL <sequencer->Shift-EQUAL->sequencer.gap_insert> |
blender:bpy.ops.sequencer.gap_insert |
:kmShift-S <sequencer->Shift-S->sequencer.snap> |
blender:bpy.ops.sequencer.snap |
:kmAlt-S <sequencer->Alt-S->sequencer.swap_inputs> |
blender:bpy.ops.sequencer.swap_inputs |
:km1 <sequencer->1->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:km2 <sequencer->2->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:km3 <sequencer->3->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:km4 <sequencer->4->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:km5 <sequencer->5->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:km6 <sequencer->6->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:km7 <sequencer->7->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:km8 <sequencer->8->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:km9 <sequencer->9->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:km0 <sequencer->0->sequencer.cut_multicam> |
blender:bpy.ops.sequencer.cut_multicam |
:kmSELECTMOUSE <sequencer->SELECTMOUSE->sequencer.select> |
blender:bpy.ops.sequencer.select |
:kmShift-SELECTMOUSE <sequencer->Shift-SELECTMOUSE->sequencer.select> |
blender:bpy.ops.sequencer.select |
:kmAlt-SELECTMOUSE <sequencer->Alt-SELECTMOUSE->sequencer.select> |
blender:bpy.ops.sequencer.select |
:kmShift-Alt-SELECTMOUSE <sequencer->Shift-Alt-SELECTMOUSE->sequencer.select> |
blender:bpy.ops.sequencer.select |
:kmCtrl-SELECTMOUSE <sequencer->Ctrl-SELECTMOUSE->sequencer.select> |
blender:bpy.ops.sequencer.select |
:kmCtrl-Shift-SELECTMOUSE <sequencer->Ctrl-Shift-SELECTMOUSE->sequencer.select> |
blender:bpy.ops.sequencer.select |
:kmCtrl-NUMPAD_PLUS <sequencer->Ctrl-NUMPAD_PLUS->sequencer.select_more> |
blender:bpy.ops.sequencer.select_more |
:kmCtrl-NUMPAD_MINUS <sequencer->Ctrl-NUMPAD_MINUS->sequencer.select_less> |
blender:bpy.ops.sequencer.select_less |
:kmL <sequencer->L->sequencer.select_linked_pick> |
blender:bpy.ops.sequencer.select_linked_pick |
:kmShift-L <sequencer->Shift-L->sequencer.select_linked_pick> |
blender:bpy.ops.sequencer.select_linked_pick |
:kmCtrl-L <sequencer->Ctrl-L->sequencer.select_linked> |
blender:bpy.ops.sequencer.select_linked |
:kmB <sequencer->B->sequencer.select_border> |
blender:bpy.ops.sequencer.select_border |
:kmShift-G <sequencer->Shift-G->sequencer.select_grouped> |
blender:bpy.ops.sequencer.select_grouped |
:kmShift-A <sequencer->Shift-A->wm.call_menu> |
blender:bpy.ops.wm.call_menu |
:kmC <sequencer->C->wm.call_menu> |
blender:bpy.ops.wm.call_menu |
:kmS <sequencer->S->sequencer.slip> |
blender:bpy.ops.sequencer.slip |
:kmO <sequencer->O->wm.context_set_int> |
blender:bpy.ops.wm.context_set_int |
:kmG <sequencer->G->transform.seq_slide> |
blender:bpy.ops.transform.seq_slide |
:kmEVT_TWEAK_S <sequencer->EVT_TWEAK_S->transform.seq_slide> |
blender:bpy.ops.transform.seq_slide |
:kmE <sequencer->E->transform.transform> |
blender:bpy.ops.transform.transform |
:kmM <sequencer->M->marker.add> |
blender:bpy.ops.marker.add |
:kmCtrl-M <sequencer->Ctrl-M->marker.rename> |
blender:bpy.ops.marker.rename |
Note
Hotkeys marked with the "(default)" prefix are inherited from the default blender keymap