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Effects not working with VR #23

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Brian-DP opened this issue Sep 12, 2019 · 10 comments
Open

Effects not working with VR #23

Brian-DP opened this issue Sep 12, 2019 · 10 comments

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@Brian-DP
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Brian-DP commented Sep 12, 2019

Hello,

i've tried your example with Vive and Vive Pro and everytime I try to toggle the effects the monitor goes white and the vr black. I also tried importing your library in Glitch with A-Frame 0.8.2 to apply the effects to a simple scene but I run into the same problem.

For clarity: the effects work in the browser, but once I toggle VR everything goes white.

@dirkk0
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dirkk0 commented Sep 12, 2019

Unfortunately this component doesn't work with recent versions of A-Frame.
I tested it with A-Frame 0.5 (which is very old) and while I can confirm that the effects work in VR on an Oculus Quest, 0.5 is pretty much useless for the most recent VR devices.

It would be awesome if @wizgrav could give us some information if and when he finds time to update this very cool component to 0.9.2.

@Brian-DP
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Brian-DP commented Sep 17, 2019

I tried with 0.7.0 and it seems to work. Any idea what changed in 8.0 that broke the library?

@dirkk0
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dirkk0 commented Sep 17, 2019

Here's a hint:
#19 (comment)

@Brian-DP
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Thank you! I'll try looking into it.

@wizgrav
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wizgrav commented Oct 6, 2019

Hey all the project is under refactor so don't bother with the current form, something better is coming

@dirkk0
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dirkk0 commented Oct 6, 2019

Great news!! Thanks!

@Brian-DP
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Brian-DP commented Oct 7, 2019

Nice! Do you have an estimation for when it'll come out? And thank you for your work!

@wizgrav
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wizgrav commented Oct 7, 2019

@Brian-DP The project is now split into pure three.js code and aframe wrappers. Hopefully by the end of the month everything will be in working order.

@Seeingred0
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Hey sir @wizgrav , did you guys manage to get this up and running on a more recent version? Absolute love it and would like to play around!

@Chabloz
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Chabloz commented Jun 6, 2021

@Seeingred0
Please, read the readme.

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