- 场景(舞台)
- 可以理解成舞台,你可以把任何要显示的东西,放在场景中的任何位置 THREE.Scenc = function(){},可以有多个场景
- 相机(视角,是否在镜头里)
- 相机就是现实生活中的相机,我们最终能够在浏览器中看到景象,就是相机拍摄出来的
- 分类
- 透视相机 透视投影符合人们心理习惯,即离的视点近的物体大,离视点远的物体小,远到极点即为消失,成为灭点
- 正投影相机 就是远处的和近处的是一样大的
- 构造函数THTEE.PerpectiveCamera = function(fov,aspect,near,far)
-
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