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Automatic Port Allocations Not Working #16
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Please share with me the module log. Also server port offset should be 1 for a rust game. You need to make sure your Pterodactyl have enough opened ports as by default this module won't create the port if does not exist. |
I changed the offset to 1. My server has ports, 27050-27150 and 28000-28100 opened. Request: Response:
) |
I can see the module cannot find the ports you ask for. Also please check in path/to/modules/servers/logs is there anything else ? If so could you please send it here. |
Removing QUERY_PORT started allowing SERVER_PORT to be assigned properly, but nothing else is being assigned. There were no extra logs in /modules/servers/logs I'm trying to assign the following variables on the Rust Egg: |
Here's the latest server creation log: Request: Response:
) |
The reason only why this might not work is due to no enough ports. On your module log there is a log with a lot of ports , can u send me them please thanks |
Can you please download the main branch and try from there ? I have added few more debug messages to see what is going on. |
From what i can see is working ? |
What in the heck... LOL |
There I am fixing issues but still have not been released. I will do a release in these days. |
Sounds great. I will continue to use this branch. |
Do you have a discord by chance? |
Thank you again for the help earlier. It now appears that my port ranges are not being assigned to the server on building.
Here is a screenshot of my module settings. Could I be missing something? Ports are defined on my node and not assigned.
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