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single: buffer protocol single: buffer interface; (see buffer protocol) single: buffer object; (see buffer protocol)

缓冲协议

Greg Stein <gstein@lyra.org>

Benjamin Peterson

Stefan Krah

Certain objects available in Python wrap access to an underlying memory array or buffer. Such objects include the built-in bytes and bytearray, and some extension types like array.array. Third-party libraries may define their own types for special purposes, such as image processing or numeric analysis.

While each of these types have their own semantics, they share the common characteristic of being backed by a possibly large memory buffer. It is then desirable, in some situations, to access that buffer directly and without intermediate copying.

Python provides such a facility at the C level in the form of the buffer protocol <bufferobjects>. This protocol has two sides:

single: PyBufferProcs

  • on the producer side, a type can export a "buffer interface" which allows objects of that type to expose information about their underlying buffer. This interface is described in the section buffer-structs;
  • on the consumer side, several means are available to obtain a pointer to the raw underlying data of an object (for example a method parameter).

Simple objects such as bytes and bytearray expose their underlying buffer in byte-oriented form. Other forms are possible; for example, the elements exposed by a array.array can be multi-byte values.

An example consumer of the buffer interface is the ~io.BufferedIOBase.write method of file objects: any object that can export a series of bytes through the buffer interface can be written to a file. While write only needs read-only access to the internal contents of the object passed to it, other methods such as ~io.BufferedIOBase.readinto need write access to the contents of their argument. The buffer interface allows objects to selectively allow or reject exporting of read-write and read-only buffers.

There are two ways for a consumer of the buffer interface to acquire a buffer over a target object:

  • call :cPyObject_GetBuffer with the right parameters;
  • call :cPyArg_ParseTuple (or one of its siblings) with one of the y*, w* or s* format codes <arg-parsing>.

In both cases, :cPyBuffer_Release must be called when the buffer isn't needed anymore. Failure to do so could lead to various issues such as resource leaks.

Buffer structure

Buffer structures (or simply "buffers") are useful as a way to expose the binary data from another object to the Python programmer. They can also be used as a zero-copy slicing mechanism. Using their ability to reference a block of memory, it is possible to expose any data to the Python programmer quite easily. The memory could be a large, constant array in a C extension, it could be a raw block of memory for manipulation before passing to an operating system library, or it could be used to pass around structured data in its native, in-memory format.

Contrary to most data types exposed by the Python interpreter, buffers are not :cPyObject pointers but rather simple C structures. This allows them to be created and copied very simply. When a generic wrapper around a buffer is needed, a memoryview <memoryview-objects> object can be created.

For short instructions how to write an exporting object, see Buffer Object Structures <buffer-structs>. For obtaining a buffer, see :cPyObject_GetBuffer.

Buffer request types

Buffers are usually obtained by sending a buffer request to an exporting object via :cPyObject_GetBuffer. Since the complexity of the logical structure of the memory can vary drastically, the consumer uses the flags argument to specify the exact buffer type it can handle.

All :cPy_buffer fields are unambiguously defined by the request type.

request-independent fields

The following fields are not influenced by flags and must always be filled in with the correct values: :c~Py_buffer.obj, :c~Py_buffer.buf, :c~Py_buffer.len, :c~Py_buffer.itemsize, :c~Py_buffer.ndim.

readonly, format

:cPyBUF_WRITABLE can be |'d to any of the flags in the next section. Since :cPyBUF_SIMPLE is defined as 0, :cPyBUF_WRITABLE can be used as a stand-alone flag to request a simple writable buffer.

:cPyBUF_FORMAT can be |'d to any of the flags except :cPyBUF_SIMPLE. The latter already implies format B (unsigned bytes).

shape, strides, suboffsets

The flags that control the logical structure of the memory are listed in decreasing order of complexity. Note that each flag contains all bits of the flags below it.

Request shape strides suboffsets

yes

yes

if needed

yes

yes

NULL

yes

NULL

NULL

NULL

NULL

NULL

contiguity requests

C or Fortran contiguity can be explicitly requested, with and without stride information. Without stride information, the buffer must be C-contiguous.

Request shape strides suboffsets contig

yes

yes

NULL

C

yes

yes

NULL

F

yes

yes

NULL

C or F

yes

NULL

NULL

C

compound requests

All possible requests are fully defined by some combination of the flags in the previous section. For convenience, the buffer protocol provides frequently used combinations as single flags.

In the following table U stands for undefined contiguity. The consumer would have to call :cPyBuffer_IsContiguous to determine contiguity.

Request shape strides suboffsets contig readonly format

yes

yes

if needed

U

0

yes

yes

yes

if needed

U

1 or 0

yes

yes

yes

NULL

U

0

yes

yes

yes

NULL

U

1 or 0

yes

yes

yes

NULL

U

0

NULL

yes

yes

NULL

U

1 or 0

NULL

yes

NULL

NULL

C

0

NULL

yes

NULL

NULL

C

1 or 0

NULL

Complex arrays

NumPy-style: shape and strides

The logical structure of NumPy-style arrays is defined by :c~Py_buffer.itemsize, :c~Py_buffer.ndim, :c~Py_buffer.shape and :c~Py_buffer.strides.

If ndim == 0, the memory location pointed to by :c~Py_buffer.buf is interpreted as a scalar of size :c~Py_buffer.itemsize. In that case, both :c~Py_buffer.shape and :c~Py_buffer.strides are NULL.

If :c~Py_buffer.strides is NULL, the array is interpreted as a standard n-dimensional C-array. Otherwise, the consumer must access an n-dimensional array as follows:

ptr = (char *)buf + indices[0] * strides[0] + ... + indices[n-1] * strides[n-1] item = *((typeof(item) *)ptr);

As noted above, :c~Py_buffer.buf can point to any location within the actual memory block. An exporter can check the validity of a buffer with this function:

def verify_structure(memlen, itemsize, ndim, shape, strides, offset):
    """Verify that the parameters represent a valid array within
       the bounds of the allocated memory:
           char *mem: start of the physical memory block
           memlen: length of the physical memory block
           offset: (char *)buf - mem
    """
    if offset % itemsize:
        return False
    if offset < 0 or offset+itemsize > memlen:
        return False
    if any(v % itemsize for v in strides):
        return False

    if ndim <= 0:
        return ndim == 0 and not shape and not strides
    if 0 in shape:
        return True

    imin = sum(strides[j]*(shape[j]-1) for j in range(ndim)
               if strides[j] <= 0)
    imax = sum(strides[j]*(shape[j]-1) for j in range(ndim)
               if strides[j] > 0)

    return 0 <= offset+imin and offset+imax+itemsize <= memlen

PIL-style: shape, strides and suboffsets

In addition to the regular items, PIL-style arrays can contain pointers that must be followed in order to get to the next element in a dimension. For example, the regular three-dimensional C-array char v[2][2][3] can also be viewed as an array of 2 pointers to 2 two-dimensional arrays: char (*v[2])[2][3]. In suboffsets representation, those two pointers can be embedded at the start of :c~Py_buffer.buf, pointing to two char x[2][3] arrays that can be located anywhere in memory.

Here is a function that returns a pointer to the element in an N-D array pointed to by an N-dimensional index when there are both non-NULL strides and suboffsets:

void *get_item_pointer(int ndim, void *buf, Py_ssize_t *strides,
                       Py_ssize_t *suboffsets, Py_ssize_t *indices) {
    char *pointer = (char*)buf;
    int i;
    for (i = 0; i < ndim; i++) {
        pointer += strides[i] * indices[i];
        if (suboffsets[i] >=0 ) {
            pointer = *((char**)pointer) + suboffsets[i];
        }
    }
    return (void*)pointer;
}