fix: installation of dependencies on Windows #35
Merged
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Description
Installing the dependencies was giving me the following error:
Bad state: No element #0 ListMixin.firstWhere (dart:collection/list.dart:167:5) #1 FileExtractor.extract (package:umbra_cli/src/workers/file_extractor.dart:26:26) ...
I managed to track the problem to the fact that the FileExtractor was expecting a file named "install/bin/glslc" in the archive, but the actual name is "install/bin/glslc.exe" (for Windows). Also, the file was being saved as "glslc" and not as "glslc.exe", as it should on Windows.
I just added the ".exe" to the end of the file names, when installing the dependencies and the platform is Windows. Creating and generating the shaders is working for me now.
Type of Change