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StrategyPattern.cpp
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StrategyPattern.cpp
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#include <iostream>
using namespace std;
class Strategy
{
public:
virtual void AlgorithmInter(){}
};
class Algo1 : public Strategy
{
public:
void AlgorithmInter()
{
cout << "This is Algorithm1" << endl;
}
};
class Algo2 : public Strategy
{
public:
void AlgorithmInter()
{
cout << "This is Algorithm2" << endl;
}
};
class Algo3 : public Strategy
{
public:
void AlgorithmInter()
{
cout << "This is Algorithm3" << endl;
}
};
class Context
{
public:
Strategy* strategy;
Context(Strategy* s): strategy(s){}
void contextInter()
{
strategy -> AlgorithmInter();
}
};
int main()
{
Context* con;
con = new Context(new Algo1());
con -> contextInter();
con = new Context(new Algo2());
con -> contextInter();
con = new Context(new Algo3());
con -> contextInter();
return 0;
}