Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement Aim Barriers #46

Merged
merged 5 commits into from Sep 26, 2023
Merged

Implement Aim Barriers #46

merged 5 commits into from Sep 26, 2023

Conversation

wopox1337
Copy link
Collaborator

@wopox1337 wopox1337 commented Sep 24, 2023

Desc

Adds a barrier, (Anti-rush) to prevent base raping.

Base raping - The act of attacking or laying seige to a base without attempting to capture it. This is often done in a way that the other team cannot fight back before being killed after spawning, usually in a vehicle or sometimes with a sniper rifle from a distance. It is usually done in a deathmatch style First Person Shooter

/* Enable a barrier in the middle of the map (`anti-rush' system).
It dont work on `de_`, `cs_` `css_` maps. */
"redm_aim_barrier": "1",

/* Barrier display mode
`0` - disable,
`1` - display permanently (beta),
`2` - display only when touched. */
"redm_aim_barrier_always_show": "2"

Preview

GIF 24 09 2023 18-51-191

Add new CVars: `redm_aim_barrier`, `redm_aim_barrier_always_show`.
@wopox1337 wopox1337 added the enhancement New feature or request label Sep 24, 2023
@wopox1337 wopox1337 self-assigned this Sep 24, 2023
@wopox1337 wopox1337 merged commit accad22 into master Sep 26, 2023
2 checks passed
@wopox1337 wopox1337 deleted the feature/Aim-barrier branch September 26, 2023 08:45
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant