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女仆白影剑/螭骨剑精炼伤害计算结果有问题 #17

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DefetC opened this issue Mar 17, 2021 · 1 comment
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女仆白影剑/螭骨剑精炼伤害计算结果有问题 #17

DefetC opened this issue Mar 17, 2021 · 1 comment

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@DefetC
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DefetC commented Mar 17, 2021

把白影剑/螭骨剑从1精改为5精,计算出来的伤害期望没有改变。这两把武器是没有计算被动吗?还是说所有的武器都不计算被动?还是说考虑被动了,但是没有考虑精炼的提升?

@DefetC DefetC changed the title 女仆白影剑伤害计算结果有问题 女仆白影剑/螭骨剑精炼伤害计算结果有问题 Mar 18, 2021
@wormtql
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wormtql commented Mar 18, 2021

这两把剑的被动过于动态(要叠加的),没法很精确的计算,因此没有算入。其他的某些武器如果被动非常静态,比如黑剑的伤害提升,那会计入。另外不管算不算被动,对配装的影响可以忽略,配装那边的数值是用于比较大小的,不是期望伤害,例如要算期望伤害那么技能倍率无论如何都一样,因此不会乘倍率,因为那个数值只是用于比大小,而不是真正的期望伤害。

@wormtql wormtql closed this as completed Nov 17, 2021
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