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pointer-policies.h
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/
pointer-policies.h
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// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef INCLUDE_CPPGC_INTERNAL_POINTER_POLICIES_H_
#define INCLUDE_CPPGC_INTERNAL_POINTER_POLICIES_H_
#include <cstdint>
#include <type_traits>
#include "cppgc/internal/write-barrier.h"
#include "cppgc/sentinel-pointer.h"
#include "cppgc/source-location.h"
#include "cppgc/type-traits.h"
#include "v8config.h" // NOLINT(build/include_directory)
namespace cppgc {
namespace internal {
class HeapBase;
class PersistentRegion;
class CrossThreadPersistentRegion;
// Tags to distinguish between strong and weak member types.
class StrongMemberTag;
class WeakMemberTag;
class UntracedMemberTag;
struct DijkstraWriteBarrierPolicy {
static void InitializingBarrier(const void*, const void*) {
// Since in initializing writes the source object is always white, having no
// barrier doesn't break the tri-color invariant.
}
static void AssigningBarrier(const void* slot, const void* value) {
WriteBarrier::Params params;
switch (WriteBarrier::GetWriteBarrierType(slot, value, params)) {
case WriteBarrier::Type::kGenerational:
WriteBarrier::GenerationalBarrier(params, slot);
break;
case WriteBarrier::Type::kMarking:
WriteBarrier::DijkstraMarkingBarrier(params, value);
break;
case WriteBarrier::Type::kNone:
break;
}
}
};
struct NoWriteBarrierPolicy {
static void InitializingBarrier(const void*, const void*) {}
static void AssigningBarrier(const void*, const void*) {}
};
class V8_EXPORT SameThreadEnabledCheckingPolicyBase {
protected:
void CheckPointerImpl(const void* ptr, bool points_to_payload,
bool check_off_heap_assignments);
const HeapBase* heap_ = nullptr;
};
template <bool kCheckOffHeapAssignments>
class V8_EXPORT SameThreadEnabledCheckingPolicy
: private SameThreadEnabledCheckingPolicyBase {
protected:
template <typename T>
void CheckPointer(const T* ptr) {
if (!ptr || (kSentinelPointer == ptr)) return;
CheckPointersImplTrampoline<T>::Call(this, ptr);
}
private:
template <typename T, bool = IsCompleteV<T>>
struct CheckPointersImplTrampoline {
static void Call(SameThreadEnabledCheckingPolicy* policy, const T* ptr) {
policy->CheckPointerImpl(ptr, false, kCheckOffHeapAssignments);
}
};
template <typename T>
struct CheckPointersImplTrampoline<T, true> {
static void Call(SameThreadEnabledCheckingPolicy* policy, const T* ptr) {
policy->CheckPointerImpl(ptr, IsGarbageCollectedTypeV<T>,
kCheckOffHeapAssignments);
}
};
};
class DisabledCheckingPolicy {
protected:
void CheckPointer(const void*) {}
};
#ifdef DEBUG
// Off heap members are not connected to object graph and thus cannot ressurect
// dead objects.
using DefaultMemberCheckingPolicy =
SameThreadEnabledCheckingPolicy<false /* kCheckOffHeapAssignments*/>;
using DefaultPersistentCheckingPolicy =
SameThreadEnabledCheckingPolicy<true /* kCheckOffHeapAssignments*/>;
#else // !DEBUG
using DefaultMemberCheckingPolicy = DisabledCheckingPolicy;
using DefaultPersistentCheckingPolicy = DisabledCheckingPolicy;
#endif // !DEBUG
// For CT(W)P neither marking information (for value), nor objectstart bitmap
// (for slot) are guaranteed to be present because there's no synchronization
// between heaps after marking.
using DefaultCrossThreadPersistentCheckingPolicy = DisabledCheckingPolicy;
class KeepLocationPolicy {
public:
constexpr const SourceLocation& Location() const { return location_; }
protected:
constexpr KeepLocationPolicy() = default;
constexpr explicit KeepLocationPolicy(const SourceLocation& location)
: location_(location) {}
// KeepLocationPolicy must not copy underlying source locations.
KeepLocationPolicy(const KeepLocationPolicy&) = delete;
KeepLocationPolicy& operator=(const KeepLocationPolicy&) = delete;
// Location of the original moved from object should be preserved.
KeepLocationPolicy(KeepLocationPolicy&&) = default;
KeepLocationPolicy& operator=(KeepLocationPolicy&&) = default;
private:
SourceLocation location_;
};
class IgnoreLocationPolicy {
public:
constexpr SourceLocation Location() const { return {}; }
protected:
constexpr IgnoreLocationPolicy() = default;
constexpr explicit IgnoreLocationPolicy(const SourceLocation&) {}
};
#if CPPGC_SUPPORTS_OBJECT_NAMES
using DefaultLocationPolicy = KeepLocationPolicy;
#else
using DefaultLocationPolicy = IgnoreLocationPolicy;
#endif
struct StrongPersistentPolicy {
using IsStrongPersistent = std::true_type;
static V8_EXPORT PersistentRegion& GetPersistentRegion(const void* object);
};
struct WeakPersistentPolicy {
using IsStrongPersistent = std::false_type;
static V8_EXPORT PersistentRegion& GetPersistentRegion(const void* object);
};
struct StrongCrossThreadPersistentPolicy {
using IsStrongPersistent = std::true_type;
static V8_EXPORT CrossThreadPersistentRegion& GetPersistentRegion(
const void* object);
};
struct WeakCrossThreadPersistentPolicy {
using IsStrongPersistent = std::false_type;
static V8_EXPORT CrossThreadPersistentRegion& GetPersistentRegion(
const void* object);
};
// Forward declarations setting up the default policies.
template <typename T, typename WeaknessPolicy,
typename LocationPolicy = DefaultLocationPolicy,
typename CheckingPolicy = DefaultCrossThreadPersistentCheckingPolicy>
class BasicCrossThreadPersistent;
template <typename T, typename WeaknessPolicy,
typename LocationPolicy = DefaultLocationPolicy,
typename CheckingPolicy = DefaultPersistentCheckingPolicy>
class BasicPersistent;
template <typename T, typename WeaknessTag, typename WriteBarrierPolicy,
typename CheckingPolicy = DefaultMemberCheckingPolicy>
class BasicMember;
} // namespace internal
} // namespace cppgc
#endif // INCLUDE_CPPGC_INTERNAL_POINTER_POLICIES_H_