/
tasks.py
184 lines (169 loc) · 5.46 KB
/
tasks.py
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from .models import PlayerResult, Map, Match, MatchMessage
from .models import Player
from celery.task import task
import datetime
from sc2reader.events import *
from sc2reader.exceptions import ReadError, FileError
import json
def as_signal(sender, instance, created, raw, **kwargs):
if created:
parse_replay.delay(instance.id)
@task
def parse_replay(match_id):
match = Match.objects.get(id=match_id)
match.players.all().delete()
match.process_error = ''
errors = []
#try:
try:
match.mapfield, created = Map.objects.get_or_create(
url=match.replay.map.url,
)
except AttributeError:
errors.append('Map Not Found in replay, but trying %s' % match.replay.map_name)
try:
match.mapfield, created = Map.objects.get_or_create(
name=match.replay.map_name,
)
except AttributeError:
errors.append("Didnt work.")
except ReadError, x:
match.proces_error = x
match.save()
return False
except FileError, x:
match.proces_error = x
match.save()
return False
match.duration = match.replay.game_length.seconds
match.gateway = match.replay.gateway
match.is_ladder = match.replay.is_ladder
events = []
for e in match.replay.events:
event = {
"pid": e.pid,
"frame": e.frame,
"second": e.second,
"name": e.name,
"text": str(e),
}
if isinstance(e, GameEvent):
event.update({
'type': e.type,
'code': e.code,
'is_local': e.is_local,
'is_init': e.is_init,
'is_player_action': e.is_player_action,
'is_camera_movement': e.is_camera_movement,
'is_unknown': e.is_unknown,
})
if isinstance(e, MessageEvent):
event.update({
'type': 'MessageEvent',
'flags': e.flags,
})
if isinstance(e, ChatEvent):
event.update({
'target': e.target,
'text': e.text,
'to_all': e.to_all,
'to_allies': e.to_allies,
})
if isinstance(e, PacketEvent):
event['data'] = e.data
if isinstance(e, PingEvent):
event.update({'x': e.x, 'y': e.y})
if isinstance(e, ResourceTransferEvent):
event.update({
'sender': e.sender,
'receiver': e.receiver,
'minerals': e.minerals,
'vespene': e.vespene,
})
if isinstance(e, AbilityEvent):
event['ability_code'] = e.ability_code
event['ability_text'] = e.ability
if isinstance(e, TargetAbilityEvent):
event['target_string'] = str(e.target)
if isinstance(e, LocationAbilityEvent):
event['location'] = str(e.location)
if isinstance(e, HotkeyEvent):
event.update({
'hotkey': e.hotkey,
'deselect': e.deselect,
})
if isinstance(e, SelectionEvent):
event.update({
'bank': e.bank,
'objects': [str(x) for x in e.objects],
'deselect': e.deselect
})
events.append(event)
match.events_json = json.dumps(events)
match.game_played_on = datetime.datetime.fromtimestamp(int(match.replay.unix_timestamp))
try:
match.game_type = match.replay.type
match.game_speed = match.replay.game_speed
except AttributeError:
errors.append('ignoring attribute error about type or game speed.')
playas = {}
for p in match.replay.players:
player, created = Player.objects.get_or_create(
username=p.name,
battle_net_url=p.url
)
result = None
if p.result == 'Win':
result = True
elif p.result == 'Loss':
result = False
if p.pick_race == 'Random':
random=True
else:
random=False
playa = PlayerResult(
match=match,
player=player,
pid=p.pid,
nick=p.name,
difficulty=p.difficulty,
is_human=p.is_human,
handicap=p.handicap,
result=result,
random=random,
color='rgb(%(r)s, %(g)s, %(b)s)' % p.color,
race=p.play_race,
)
playas[p.pid] = playa
playa.save()
for p in match.replay.observers:
errors.append('Observer %s here that we can\'t identify without a url' % p.name)
result = None
playa = PlayerResult.objects.create(
match=match,
player=None,
nick=p.name,
result=result,
is_observer=True,
color='rgb(%(r)s, %(g)s, %(b)s)' % {'r': '33', 'g': '33', 'b': '33'},
race='observer',
pid=p.pid
)
playa.save()
playas[p.pid] = playa
for msg in match.replay.messages:
mm = MatchMessage(
player=playas[msg.pid],
match=match,
flags=msg.flags,
message=msg.text,
to_all=msg.to_all,
to_allies=msg.to_allies
)
mm.save()
match.processed = True
#except Exception, e:
# errors.append(e.__repr__())
# match.processed = False
match.process_error = '\n'.join(errors)
match.save()