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Collision Detection for Player <--> Barrier #56

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Solution49 opened this issue Sep 5, 2018 · 0 comments
Open

Collision Detection for Player <--> Barrier #56

Solution49 opened this issue Sep 5, 2018 · 0 comments
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bug Something isn't working creating This needs to be created crucial used for bugs that cause a major problem

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Our Collision-Detections works absolutely fine, for smaller objects, because their collision-area, where pixels are getting proved is also small (ratio). But Barriers can be huge and their collision area too. So we need to create another Collision-Detetion for Barriers, to avoid huge performance looses.

Add another Collision-Detection Concept
in class CollisionMgr or by creating a new class

@Solution49 Solution49 added bug Something isn't working creating This needs to be created crucial used for bugs that cause a major problem labels Sep 5, 2018
@Solution49 Solution49 added this to To do in Alpha V2 via automation Sep 5, 2018
@Solution49 Solution49 removed this from To do in Alpha V2 Sep 8, 2018
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